The lucky off-hand chaotic rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
| Attributes | Values |
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| rdf:type
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| rdfs:label
| - Lucky off-hand chaotic rapier
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| rdfs:comment
| - The lucky off-hand chaotic rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
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| Strength
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| Version
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| ikod
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| dcterms:subject
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| aspeed
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| store
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| Examine
| - A razor-sharp rapier.
- A razor-sharp rapier. It doesn't look in good condition.
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| Tradeable
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| stacksinbank
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| convert
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| Equipable
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| degrades
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| alchable
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| destroy
| - Are you sure you want to destroy your Treasure Hunter prize? You can reclaim it in its broken form from Diango in Draynor.
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| disassembly
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| Quest
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| Attack range
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| kept
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| dbkwik:rune-scape/...iPageUsesTemplate
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| dbkwik:runescape/p...iPageUsesTemplate
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| Prayer
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| Stackable
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| Tier
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| Slot
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| Magic
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| Name
| - Lucky off-hand chaotic rapier
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| Value
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| fullcharge
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| Members
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| Weight
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| Update
| - Treasure Hunter – Rares & Luckies Refresh
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| Armour
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| Class
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| Image
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| Life
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| Accuracy
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| ID
| - 34071(xsd:integer)
- 34072(xsd:integer)
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| Style
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| Release
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| Damage
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| Ranged
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| Requirements
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| oh
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| abstract
| - The lucky off-hand chaotic rapier has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 100% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens. All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
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