About: Toukiden: The Age of Demons/Mitama Abilities   Sponge Permalink

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Mitama are souls which provide supplemental skills and abilities for Slayers. Over 200 Mitama are available in the vanilla game. Players can manipulate the experience of their Mitama by equipping one in battle or by visiting Shikimi. With each level, a Mitama can learn a skill which boosts the protagonist's attributes (i.e.: health, speed, etc.), negate status ailments, and so on when equipped. Each one can hold an optimum of three skills, and every Mitama has a unique combination of skills they can learn to distinguish themselves. The maximum level cap for Mitama is 10.

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  • Toukiden: The Age of Demons/Mitama Abilities
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  • Mitama are souls which provide supplemental skills and abilities for Slayers. Over 200 Mitama are available in the vanilla game. Players can manipulate the experience of their Mitama by equipping one in battle or by visiting Shikimi. With each level, a Mitama can learn a skill which boosts the protagonist's attributes (i.e.: health, speed, etc.), negate status ailments, and so on when equipped. Each one can hold an optimum of three skills, and every Mitama has a unique combination of skills they can learn to distinguish themselves. The maximum level cap for Mitama is 10.
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  • Mitama are souls which provide supplemental skills and abilities for Slayers. Over 200 Mitama are available in the vanilla game. Players can manipulate the experience of their Mitama by equipping one in battle or by visiting Shikimi. With each level, a Mitama can learn a skill which boosts the protagonist's attributes (i.e.: health, speed, etc.), negate status ailments, and so on when equipped. Each one can hold an optimum of three skills, and every Mitama has a unique combination of skills they can learn to distinguish themselves. The maximum level cap for Mitama is 10. Upgrading a character's weapon at the blacksmith increases the number of Mitama that can be equipped. A maximum of three Mitama can be equipped onto a weapon. The player has access to one dominant Mitama during battle, but the skills of a weapon's secondary Mitama are in effect.
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