Dotty is having a jumble sale. Liana gives her a horrible jumper her auntie Juanita knitted, and Richard, a ghastly painting he finds in the loft. Chaos ensues when Auntie turns up and wants to see the jumper and Richard thinks the painting is a Jackson Pollock. The puppets rush to the jumble sale to get them back. An auction commences for the painting. It turns out Scampi painted it. The jumper is got back in the nick of time before Auntie discovers the truth and Scampi's painting is hung in pride of place.
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| - Dotty is having a jumble sale. Liana gives her a horrible jumper her auntie Juanita knitted, and Richard, a ghastly painting he finds in the loft. Chaos ensues when Auntie turns up and wants to see the jumper and Richard thinks the painting is a Jackson Pollock. The puppets rush to the jumble sale to get them back. An auction commences for the painting. It turns out Scampi painted it. The jumper is got back in the nick of time before Auntie discovers the truth and Scampi's painting is hung in pride of place.
- Jumble is the 27th level in Chip's Challenge Level Pack 3. It was created by Tyler Sontag, and was named Obstacle Course in the original set. The name change was likely to resolve a naming issue between it and the other CCLP3 level of the same name
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- Robert Duncan as Art Dealer
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| - Dotty is having a jumble sale. Liana gives her a horrible jumper her auntie Juanita knitted, and Richard, a ghastly painting he finds in the loft. Chaos ensues when Auntie turns up and wants to see the jumper and Richard thinks the painting is a Jackson Pollock. The puppets rush to the jumble sale to get them back. An auction commences for the painting. It turns out Scampi painted it. The jumper is got back in the nick of time before Auntie discovers the truth and Scampi's painting is hung in pride of place.
- Jumble is the 27th level in Chip's Challenge Level Pack 3. It was created by Tyler Sontag, and was named Obstacle Course in the original set. The name change was likely to resolve a naming issue between it and the other CCLP3 level of the same name 223 route: From the first recessed wall, move L 4U 2L D 3L U L (3D) 6R D 5L U L 2D U 2R 3D 3R 2U R U 6L U L 3D 2U 3R 3D R 2U D 2R 2U 5L U L 2D to hold down all the traps (note that the middle block has a bomb underneath it) allowing the force floor room to be reached. Move 4L U R (sliding up from the random force floor) U R R U, collect the red key, move through the ice to the red door, and clone 5 blocks to cross the water to reach the key maze (using force floors to speed up the route back to the clone machine). There is only one possible route to reach the fire boots. From the fire, move 3D 2R 3D L D 2L U 2L 4U L (to avoid being killed by the bugs). Explode the bomb with the block (which contains flippers under it), swim round to pick up the red key, unlock the red door above, and clone 5 blocks to build a path to and explode the bomb. Move to the bottom left corner of this next room, wait [1] then move U [1 or 2, depending on whether you are an even or odd number of steps away from the left glider] 10U 3R [4] 2L [4] 2R [2] 3L 6D U [1] U [1] 4U 3R [5] D and continue through the path to reach the suction boots. Now walk to the teleports and move L D R U L D U R D R U L 2U L U R(>U) L U 3R 2D R U R 3D R 5U L U R D and continue to the toggle wall room. Collect the blue key, flip the walls, collect the yellow key and go through both doors. Move 12R (exploding a bomb), then push the lower block R D, and then push the upper block D 7L [1] L U R. This will cause the fireballs to explode bombs, finishing with (23,8), which allows Chip to exit.
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