About: Swift gloves (black)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While wearing these gloves, each auto-attack or Basic ability has a 5% chance of binding the target and lowering its Magic, Ranged, and Defence. This will also deal an extra hit for 25% damage in addition to carrying the effects of the previous attack (like Sacrifice's heal). They also reduce damage by 1–5%, with a 5% chance of reducing by 25%–50% instead.

AttributesValues
rdf:type
rdfs:label
  • Swift gloves (black)
rdfs:comment
  • While wearing these gloves, each auto-attack or Basic ability has a 5% chance of binding the target and lowering its Magic, Ranged, and Defence. This will also deal an extra hit for 25% damage in addition to carrying the effects of the previous attack (like Sacrifice's heal). They also reduce damage by 1–5%, with a 5% chance of reducing by 25%–50% instead.
Strength
  • 0(xsd:integer)
dcterms:subject
store
  • No
Examine
  • Watch my speedy hands!
Tradeable
  • No
stacksinbank
  • No
Equipable
  • Yes
degrades
  • 15000(xsd:integer)
alchable
  • No
destroy
  • You'd have to get another from the Dominion Tower face.
disassembly
  • No
Quest
  • No
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • 80(xsd:integer)
Slot
  • hands
Magic
  • 0(xsd:integer)
Name
  • Swift gloves
Type
  • tank
Value
  • 25000(xsd:integer)
reclaim
  • 50000(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Dominion Tower
Armour
  • 96(xsd:integer)
Class
  • ranged
Life
  • 0(xsd:integer)
Accuracy
  • N/A
ID
  • 22362(xsd:integer)
Release
  • 2011-11-01(xsd:date)
Damage
  • N/A
Ranged
  • 0(xsd:integer)
Requirements
  • 8080(xsd:integer)
sacrifice
  • 0(xsd:integer)
abstract
  • While wearing these gloves, each auto-attack or Basic ability has a 5% chance of binding the target and lowering its Magic, Ranged, and Defence. This will also deal an extra hit for 25% damage in addition to carrying the effects of the previous attack (like Sacrifice's heal). They also reduce damage by 1–5%, with a 5% chance of reducing by 25%–50% instead. Swift gloves degrade to dust after 15,000 charges of combat; however, they only lose charges with each damaging hit taken (including typeless damage); hits you deal (abilities or otherwise) and blocked hits (shield hitsplats) do not drain charges. This makes them last longer than would normally be expected of an item with 15,000 charges.
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