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An Entity of Type : dbkwik:resource/jnlOaBNAQ9_fe7mPJeeHsw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

ZDaemon is a modified Doom source port based on ZDoom for both Windows and Linux/Unix (server only at this time), purposely-built for playing multiplayer games over the Internet. The current official version is (). ZDaemon itself is based on ZDoom 1.23, which was one of the last major versions of ZDoom before moving to its current 2.xx codebase. It features some of the features available from ZDoom such as the majority of line types, sloped lines, and deep water, but it lacks some of the more advanced functions of later versions of ZDoom, such as advanced ACS scripting support, DECORATE, flat and texture mixing, and other similar features. However, ZDaemon itself features an enhanced network code suitable for client/server games, stats and experience collection, teamplay support, and a Cap

AttributesValues
rdf:type
rdfs:label
  • ZDaemon
  • ZDaemon
rdfs:comment
  • El ZDaemon es un souce port multijugador en línea, qué está basado en ZDoom, que a su vez esta basado en el motor Doom original. Tiene unos pequeños cambios, como las modalidades "Capture the flag", "Team Deathmatch", la posibilidad de jugar hasta 16 jugadores en línea y la de introducir bots.
  • ZDaemon is a modified Doom source port based on ZDoom for both Windows and Linux/Unix (server only at this time), purposely-built for playing multiplayer games over the Internet. The current official version is (). ZDaemon itself is based on ZDoom 1.23, which was one of the last major versions of ZDoom before moving to its current 2.xx codebase. It features some of the features available from ZDoom such as the majority of line types, sloped lines, and deep water, but it lacks some of the more advanced functions of later versions of ZDoom, such as advanced ACS scripting support, DECORATE, flat and texture mixing, and other similar features. However, ZDaemon itself features an enhanced network code suitable for client/server games, stats and experience collection, teamplay support, and a Cap
Version
  • 10901(xsd:integer)
dcterms:subject
foaf:homepage
dbkwik:resource/J7_G0Uj9eJol-Dve00YCfQ==
  • Doom, Doom II, Final Doom, FreeDoom, Heretic, Hacx
primero
  • 20(xsd:integer)
antes
Plataforma
  • Windows y Linux / Unix
rows
  • 2(xsd:integer)
Nombre
  • ZDaemon
titulo
  • ZDaemon
dbkwik:resource/KeRSD9m8zjXLeBTgxqGZIQ==
  • X-Doom
dbkwik:es.doom/pro...iPageUsesTemplate
dbkwik:doom/proper...iPageUsesTemplate
Title
imagen
  • Zdaemon.jpg
abstract
  • ZDaemon is a modified Doom source port based on ZDoom for both Windows and Linux/Unix (server only at this time), purposely-built for playing multiplayer games over the Internet. The current official version is (). ZDaemon itself is based on ZDoom 1.23, which was one of the last major versions of ZDoom before moving to its current 2.xx codebase. It features some of the features available from ZDoom such as the majority of line types, sloped lines, and deep water, but it lacks some of the more advanced functions of later versions of ZDoom, such as advanced ACS scripting support, DECORATE, flat and texture mixing, and other similar features. However, ZDaemon itself features an enhanced network code suitable for client/server games, stats and experience collection, teamplay support, and a Capture the Flag mode.
  • El ZDaemon es un souce port multijugador en línea, qué está basado en ZDoom, que a su vez esta basado en el motor Doom original. Tiene unos pequeños cambios, como las modalidades "Capture the flag", "Team Deathmatch", la posibilidad de jugar hasta 16 jugadores en línea y la de introducir bots.
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