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Equipment

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  • This Occupation has been listed in two different Departments on IMDb. Since there are hundreds of Occupations that are listed in one or more Departments, the editors of this Wikia have not gotten around them all. You can help by finding out what Departments already link to this Occupations and putting them here. There's already a form you can fill out when you edit this page. Thank you.
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  • Equipment consists of anything which can be used by a character to further enhance their aesthetics or combat power -- sometimes both!
  • In the most general sense, these are the things the characters are carrying. Also, there are a number of special quest items in each game which are necessary to win.
  • Weapons, armors, charms, runes, and blueprints are found on dead enemies or in ancient caches and obelisks. You may evaluate use, or salvage your equipment by selecting Equipment in the main menu. Use the triggers to move between sections in the Equipment screen.
  • Equipment can be used in Smash battles, Training, Smash Run, Smash Tour, Classic Mode, and Special Orders, although the option is present to turn equipment off. Equipment cannot be used in All-Star mode, Trophy Rush, or any of the Stadium mini-games. Equipment can be acquired in Smash Run, Smash Tour, Classic Mode, All-Star mode, Special Orders, Trophy Rush, Target Blast, and Home-Run Contest. White bags, green boxes, or red slots icons marked with a wrench symbol may carry either equipment or other Custom Parts. Equipment can be "fed" to amiibo to alter their stats.
  • Equipment may include armor, weapons and costumes. Worn equipment shows up in the player's statistics window, unused equipment is left in the player's inventory. The main equipment is as follows:
  • Here are the equipment items you can buy for your crab. Each equipment name is followed by a list of statistics in the following format: (Cost, damage, weight, modifiers). If you’re new to wargaming, please note that damage is annotated in terms like “1D6,” “2D6” and so on. This is gamers’ code: 1D6 means that you role 1 six-sided die to determine the weapon’s damage, 2D6 means you roll two dice and so forth. Modifiers include any factors, peculiar to the weapon, that affect firing or damage, including the “To Hit” modifier and the weapon’s maximum range.
  • With the release of the Gracia - Part 1 update, there are a total of four different weapon types and two armor types in Lineage II. The weapon and armor types are not the same as their Grade. Below are explanations of all weapon and armor types and where they can be found. как я убивал моба
  • Equipment refers to any item that can be equipped in an equipment slot, as distinguished from items that can only be carried in inventory. Most items equipped will be shown on the character itself, most notably weapons and head gear. Some Items like rings, earrings, and necklaces will not be shown on the charater.
  • Each class has its own unique equipment. A player can use the gear that is specific to a different class if they own it, gaining the specific stat boosts that are granted by such equipment. However, the gear of different class will not grant the player a class equip bonus. See Class System for more details. As detailed below, you can earn equipment in various ways, including from drops, challenges, quests, or the Item Store. __TOC__
  • Equipment types include weapons and armors, and can be equipped using the wear menu. Additional equipment slots can be created by having the mutant racial feat for PCs or gene splicing in the case of pets. Additionally, Elona+ introduces Doctor Gavela, who can add random equipment slots in exchange for Life. Most equipment is randomly generated and can have a wide variety of attributes.
  • This page is for grouping of various pages regarding equipment, and another objects. * Unsorted list of all objects and items
  • Equipment refers to any item that can be equipped in an equipment slot, as distinguished from items that can only be carried in inventory.
  • __TOC__ Equipment include items that you can equip to one of your character's three equipment slots. They are primarily used to damage enemies and boost your stats, as well as change your appearance. You can have a weapon, a shield, a head piece, a body armor, and boots. You can switch between the equipment slots by choosing the appropriate tab in the Item window. The rank of Equipment you can wear is limited by your Class Rank.
  • From meals to torches, adventuring gear is essential to your party's success. You're assumed to start with basic clothing, and before your first adventure, you should equip yourself with weapons, armor, and other gear.
  • Equipment or gear is made by a blacksmith and can be used by any Sim. A forge and anvil are required for the blacksmith to practice his or her craft, as well as a hammer. Wizards can also forge Fiery swords and Staves as they progress past level 5. This article relating to The Sims Medieval is a stub. You can help My English Wiki by expanding it.
  • There are many types of equipment in Earthrise, the main are armor, weapons, ammunition, devices and vehicles.
  • Equipment is any item that a player can wear. However the equipment you can wear is limited by your current level, and the class that you chose when starting the game. Equipment is broken down into the following categories: * Accessories * Armor * Weapon
  • Equipment, to opowiadanie napisane przez Matthewa Stovera w 2003 roku.
  • In ice hockey, players use specialized equipment both to facilitate the play of the game and for protection as this is a sport where injuries are common, therefore, all players are encouraged to protect their bodies from bruises and severe fractures.
  • Equipment(裝備)是為增強玩家的能力值而穿戴的。可透過角色裝備畫面穿戴。
  • When items are equipped, players used to have the option to "Operate" them, regardless of them having a secondary function or not. For items that did not have a special function, the player would receive a message saying, "There is no way to operate that item," if they attempted to do so.
  • Equipment is crafted from Basic Materials or Advanced Materials by using the Fabricator and the Modification Station. Equipment is unique in that it can be equipped to the player in the PDA UI. Items grant a passive buff and/or debuff to the player. Notable examples are the Standard O2 Tank and Fins.
  • When items were equipped, players used to have the option to Operate them regardless of them having a secondary function or not. For items that did not have a special function, the player would receive a message saying, "That item cannot be operated," when they attempted to do so. After an update, if an item could be "operated", the option to do so would appear in the equip screen (although with the name of the ability rather than "operate"). In the case of an item which does not have this function, no extra right click selection will be available.
  • Climber's Kit: Required to climb.
  • Companion Equipment
  • Equipment are a special type of item that can be worn by a player. Equipping items not only changes how a player looks, it also provides additional stats to the player.
  • Equipment are and that help enhance character attributes in addition to dressing them up. In both Ragnarok Online and Ragnarok Online II, players progress through many different sets of gear and weapons on their journey to max level.
  • Items are ranked by their quality in World of Warcraft, identifiable by the color of the item's name. For non-equippable items the colors are the same. Gray named items that you can't equip generally have no use in the game, and should just be sold to vendors for cash. The table below is summary information about item quality. For more detailed information see Quality.
  • There are 4 different types of grenades in Fracture.
  • Various items that you can use in combat.
  • Write the first section of your page here.
  • Melee Weapons, Ranged Weapons, Magic Weapons. Info to be added.
  • See: Guns Guns are one of your primary defenses against the undead. Having two guns: primary and secondary is recommended. It is suggested that your primary weapon should be a rifle or a carbine. It is recommended that your secondary should be a handgun. It is advisable to grab any gun you can find, but stick with the ones that are the most effective. Although guns can be a number one on your list they do make a lot of sound so they can attract them so it then might be hard to get away.
  • Varusteita ovat muun muassa: * Panssarit * Kypärä * Platebodyt * Platelegsit * Kilvet * Jalkineet * Hanskat * Viitat * Aseet * Korut * Amuletit * Sormukset * Rannekorut * Ammukset * Nuolet * Boltit * Aurat * Taskut
  • Armor and weapons have statistics that describe their endurance, construction quality, and bonuses.
  • Short Knife Frozen Short Sword Short Sword Menacing Flail Blood Covered Short Sword Small Shovel Hunters Bow Morning Star Buckler Small Shield Wool Coat Leather Coat Target Shield Iron Helm Helm of Cajar Kite Shield Bronze Helm Basic Belt
  • The actual File:Icon Range.png range of carrier-based aircraft attacks during the Shelling Phase of combat is equal to the longest-ranged gun equipped on the carrier (Short if no guns are equipped).__TOC__
  • Now that we finally have a tool, hurry back to the uncle. He still has more tasks for us and demands that we also buy a piece of armor and a weapon. There you go again, start saving money for those. The armorer is left of the player-market, the armsmaker right below the player-market. It's enough to buy one item at each dealer - you don't have to completely fill your armor to fulfill the quest. When you've done all of this, your uncle Horatio will leave you (for now) and the house and the pig are now entirely yours.
  • Equipment are items that can be equipped to a character. This is in contrast to items that can only be carried in the inventory or only be added to quick access slots. Equipment can be purchased from vendors, other players, crafted, found as loot, or obtained from skill boxes. There are different slots to equip items to a character: * Head * Armor * Arms * Feet * Main hand * Off-hand * Neck * Ring (2 slots for rings) * Waist Tier One Tier Two
  • There are several categories of equipment that your character can use in Lorea.
  • Armors are equipments that can add Armor Points (AP) to oneself to allow more damage to be inflicted on oneself before dying and ensure a higher rate of survival.
  • Weapons crafted by either the Blacksmith or the Woodworker. Can also be sold by a Customer. Weapons fall under the following categories: * Daggers * Swords * Hatchets * Knives * Longswords * Axes * Wands * Mystic Wands * Staves * Mystic Staves * Cudgels * Clubs * Rods * Poles * Tridents * Spellswords * Scythes
  • --The Talking Heads, "Life During Wartime" Even angels and demons, it seems, have to have their stuff. This entry details various types of equipment, both supernatural and mundane.
  • Equipment is stuff that will be used during your adventures in Hellgate:London. These are items that can be equiped on the paperdoll model to gain benefit from it's use, or items carried in your inventory to be used at a certain time. Currently there are three equipment types, the armor equipment, the hand-slot equipment, which are mostly weapons and shields, and the "interaction" equipment, usually meant for quests. Consumables are not considered equipment.
  • Equipment is a term used to describe any and all items that can be equipped or used by Player Character while playing DC Universe Online.
  • The marketplace of a large city teems with buyers and sellers of many sorts: dwarf smiths and elf woodcarvers, halfling farmers and gnome jewelers, not to mention humans of every shape, size, and color drawn from a spectrum of nations and cultures.In the largest cities, almost anything imaginable is offered for sale, from exotic spices and luxurious clothing to wicker baskets and practical swords.For an adventurer, the availability of armor, weapons, backpacks, rope, and similar goods is of paramount importance, since proper equipment can mean the difference between life and death in a dungeon or the untamed wilds.This chapter details the mundane and exotic merchandise that adventurers commonly find useful in the face of the threats that the worlds of D&D present.
  • Equipment can be found in containers, dropped by monsters or bought in shops. There are an overall of 9 "slots" for different types of items and 2 extra slots exclusively for spells. __TOC__
  • Equipment is defined either as item that go into the equipment pane of the inventory display, or as items that can be equipped on the character. Luckily, the definitions overlap perfectly. Only one piece of equipment can occupy one slot at any one time (and some weapons even occupy two slots), and which slot it fills depends on the equipment's type.
  • Equipment is a kind of Item. Some equipment are part of a Set, which gives additional bonuses when worn as a whole. Equipment is defined either as items that go into the equipment pane of the inventory display, or as items that can be equipped on the character. Luckily, the definitions overlap perfectly. See also: Equipment by effects.
  • You can equip your character with several items in Sacred Citadel.
  • Breakable weapons: Heavy Stick Obtained from tutorial Unbreakable Weapons Unbreakable(Unbreakable Armor has a '^' infront of its name Such as "^Gazer Plate +28 or has no durability[%]") Trousers Boots Capes - Name of Cape - Description - Image - Name of Cape - Description - Image Jewelry Other - Item Name - Owner - What it does. MusicalMonkey 15:41, 14 July 2008 (UTC) SunsetSpectre 13.03, 07 October 2008 (GMT)
  • All equipment including armor and weapons are player made using the intricate crafting skills. This article is a . You can help My English Wiki by expanding it.
  • Sommige voorwerpen hebben nog een extra functie als ze gedragen worden. Om die functie te gebruiken moet de speler met de rechtermuisknop op het voorwerp klikken in het equipment menu. Er zal een extra optie te zien zijn die deze extra functie zal activeren. Voorbeelden van voorwerpen met dergelijke functie zijn juwelen die betoverd zijn en de speler naar verschillende plaatsen kunnen teleporteren, bijvoorbeeld de ring of duelling of het games necklace.
  • Doc Savage developed many tools to aide himself and has men in their adventures in battling evil.
  • Can anyone make a page here with all the current values of the equipments ? (: no yes no yes no yes no yes no maybe yes no yes never in your dreams of astrub I have a passion for: ☀Categorie:Rijdieren
  • Equipment is an important part of lacrosse, and changing all the time. This article is a . You can help My English Wiki by expanding it.
  • Equipment es una historia corta escrita por Matthew Stover contenida en la colección Star Wars: Short Story Collection, publicada en julio 2003. Posteriormente, fue incluida en la edición de abril 2004 de la novela del mismo autor Punto de Ruptura. En la página oficial de Star Wars la historia puede descargarse gratuitamente
  • Equipment is what the characters wear to increase their stats when fighting. Equipment can can be obtained either through missions, finding them in dungeons or by buying them in the shop, which is dependant on their level. Equipment is separated into two categories, armor and accessories. Equipment can be bought with GP, Cash, Crystals, and Powerpoints, which are obtained from attendance.
  • Most of them can be purchased in the Equipment section of the Market, or acquired through completing specific missions or through the Daily Tributes system. Some of them can be reused multiple times, while others such as gears are single-use consumables. : Used to craft components. : Purchased in-game currency. : Rewarded or looted in-game currency.
  • Equipments in Seal Online have additional options that you can appraise by going to Marco the Appraiser or finding a Craftsman.
  • There are several kinds of equipment in the world of Rivera, such as Tools, Weapons and Armour.
  • Armor will be used to protect the player from attacks from enemies. Armor is not upgradable.
  • Shepard and squad members in Mass Effect can make use of six major types of equipment: weapons, armor, biotic amps, omni-tools, ammo upgrades, and armor upgrades. Equipment quality is rated in Roman numerals, I (one) being the weakest and X (ten) being the strongest. Equipment can be found in storage containers throughout the galaxy, can be acquired after defeating an enemy, or purchased from merchants. Shepard can carry no more than 150 items at a time, and will receive a warning as the limit is approached.
  • Equipment refers any item that can be equipped in an equipment slot, as distinguished from items that can only be carried in inventory.
  • This page is under development and information may be incomplete. Stay tuned for updates!
  • In Flower Knight Girl, equipment (装備 or 装飾品) can be acquired to add abilities or increase the stats of any Knight. Just like Knights, equipment comes in different rarities and types. Similarly, the rarer a piece of equipment, the better stats it will provide. The terms equipment, ornaments, and decorations may be used interchangeably in this text because equipment for flower knights are accessories rather than armor.
  • Equipment are obtainable throughout the game through loots or drops when you finish a stage. Other modes of acquisition include: * Golden Equipment capsules, which can be bought at the shop. * Nephthys Dungeon's Sphinx Maze, which opens up every Sunday. * Completing certain Achievements * Platinum Equipments, which can be obtained by extracting number of items.
  • Equipment Your character has 12 slots for equipment, each corresponding to a different location on the body, and each of which may contain only a single object at a time, and each of which may only contain objects of the proper "type". You must be wielding/wearing certain objects to take advantage of their special powers. * WIELD (weapon) * BOW (missile launcher) * LEFT (ring) * RIGHT (ring) * NECK (amulet) * LITE (light source) * BODY (armor) * OUTER (cloak) * ARM (shield) * HEAD (helmet) * HANDS (gloves) * FEET (boots)
  • Wearable items in StoneAge2 are either bought from vendors in towns, or made by pals through the Combination process. Equipment falls into one of four categories (depending upon which slots it fits into in the Equip page): 1. * Accessories - Rings, earrings, necklaces, spirit stones. 2. * Body Armor - Cloth, leather, wood, stone armor. 3. * Helmets - Barrettes, bandannas, hats, helmets, etc. 4. * Weapons - Axes, boomerangs, bows, clubs, claws, spears, stones and throwing axes.
  • Equipment are special items that can be used in Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4. All of the Halo First Person Shooter games feature equipment in some form that is immediately activated upon collection; these are commonly known as power-ups. Halo 3 introduced equipment items that can be collected and carried by a player; these items could be activated at any time with a button press. When the term "equipment" is used, it usually refers to the items introduced in Halo 3.
  • Pieces of equipment are items that can be worn by your character. Such as Platebodies, Platelegs, and Helmets. Equipment are also weapons including daggers, swords, and longswords. There are many "equippable" items in RuneScape Classic. Some equipment can be cheap and easy to find, or expensive and very rare.
  • Throughout the Spectrobes game series, Rallen, and in Spectrobes: Origins, Jeena, can wield various equipment for battle.
  • Ausrüstungsgegenstände Ausrüstungsgegenstände besitzen verschiedene Eigenschaften. * Grad des Gegenstands Der Grad gibt an, welches Güteklasse ein Gegenstand hat. Gekaufte oder gedroppte für Lvl.1 - Lvl.21 haben immder den Grad 1, Lvl.22-Lvl.40 haben immer den Grad 2 und ab Lvl.41 haben Gegenstände den Grad 3 * Anlegeslot Der Anlegeslot gibt an, wo der Gegenstand angelegt wird, z.B. Kopf, 1-H-Waffe oder Ring. * Magischer Schaden / Magischer Schutz gibt an wie gut die Rüstung vor Magie schützt, bzw. wie stark der magische Angriff der Waffe ist. * physischer Schaden / Physischer schutz
  • Nearly every playable character in the series has a variety of equippable Weapons, which generally determine attack power, element and status effects for the Attack command and other physical abilities. In almost every Final Fantasy game, Armor can also be worn to increase a character's defense. The number of armor slots available range from a single bracelet or shield in Final Fantasy VII and Final Fantasy X, to the many equipment slots in Final Fantasy XI allowing armor to be equipped to a character's head, neck, body, legs, hands, feet, back, and waist in addition to using shields and wearing rings and earrings.
  • In most MMOs, equipment is an important part of combat; players eventually find the “optimal” build and nearly every high level, hardcore cleric wears the same set of armor. In TCoS, though, “gear is purely for looks,” Selachii explained. “In combat, it has no direct effects. That said, some of your gear works as a container for , which are items that enhance your stats, however the type of gear you use doesn’t affect the Sigils you can use. As a high level player, you can run around in a cloth and a bare chest and you won’t suffer compared to players in shining armor.”
  • Equipment includes weapons, armor and accessories that can be worn by characters (Main Character and Mercenaries). Armor, Pants, Helmet, Gauntlets, Shoes and Weapons are part of Equipment Sets for various levels. See Character Information about available equipment slots for your characters. A really nice feature of Atlantica Online over many other MMORPGs is that lots of equipment can be worn and then either traded or resold. I often hand down old equipment to my alts or resell it for gold to get better or different items.
  • Side-Items; Accessories; Items that are neither a weapon nor armor but can be used by military units in order to enhance the unit's abilities. Different Equipment types vary in minimum required gear level in order to be equipped, as they also vary in the amount and type of bonus they provide. Typical equipment types include but are not limited to: Buckler, Arrows, Scope, Standard, Horn, Talisman, Bandage, offering a bonus in defense, ranged damage, range distance, morale generation, max morale, melee damage, and max hit points respectively. These names may be prefixed by a rank, such as Soldier's, Knight's, Champion's, Conqueror's, Scounder's, Rogue's, Outlaw's, Villain's, etc, each corresponding to a certain item value and by extension a different amount of bonus. Some of these prefix nam
  • There are four types of equipment: Weapons, Armor, Helmets, Shields and Accessories. Each character may equip only one of each type. Artifacts are unique items. They are usually more powerful that normal ones, but not always. All equipable items have Level requirements. It shows what Max Level player must have in order to equip item. You can see your Max Level in Multiboard next to your Current Job Level after a slash(/). Max Level is the greatest level you have achieved in all jobs. |-|Bestiary= |-|Misc= • |} __NOEDITSECTION__
  • Equipment is a category of items that are used by players and NPCs that vary depending on the Classes and Advanced Classes that has been chosen by the player. Equipment items typically include a Durability level, suggesting that player items can be damaged and perhaps destroyed. Certain pieces of equipment may require a player to have various skills or proficiencies or ability levels.
  • The weaponry and items a character is carrying. Throughout the series, the amount of equipment a character can carry has varied. Some games split a character's equipment into two sections, one for weapons and the other for items, whereas some use a combined inventory.
  • Click on any item's name to see an in game screen shot of the item. The following pages have pictures and info on where the items may be bought. *Performance/ability data may be added later. * Most Equipment items may be transferred from player to player. For Information on the new equipment added with Epic 6: Resurrection please visit the Ethereal equipment Page. See also: Combat
  • Equipment (or gear) are items held by trolls to increase their combat efficiency. This gear provides bonuses such as damage, speed, attack speed, armor, other special effects and castable effects. Under normal circumstances, a troll can only hold a limited number of each type of equipment at a time. Equipment is divided into the following 7 categories:
  • Equipment is a series of weapons featured in Need for Speed: Hot Pursuit (2010). It allows players to attack one another with a series of weapons such as spike strips that can inflict damage to any vehicle it crosses. Equipment is available on both sides of the law to create a balanced game although some are just available for one side such as Turbo which can only be used by Racers and Helicopter that can only be used by Cops.
  • Equipment refers to items that can be used in Armies of Gielinor. Equipment is divided into three categories: spells, items, and potions.They cannot be used on portals.In the case of area equipment,no part of the area affected may cover a portal.A unit can only have one positive item used on him per turn,though more than one negative item(such as bolts) can be used on the same unit on the same turn.It is still possible to equip a unit with two items,but you must wait equip it with one item on one turn and then later add the second item.Each category of equipment is divided into subcategories,listed below:
  • Playable characters have five slots used to equip items. From top to bottom, they are: * Weapon * Off-hand * Headgear * Bodygear * Accessory The only exception to this scheme are dual-wielding users (Aka and Varia), who have a second Weapon slot instead of an Off-hand slot. The tables list the store prices. Some shops may offer discounts, influenced by the investments you have made. Where it's possible to sell items, they are accepted at half their "true" price, which is not necessarily the price at which you bought those items. __TOC__
  • Equipment is used by a player to reduce the amount of damage recieved by an opponent, and may also have stat and attribute bonuses. Equipment can dropped by monsters, sold by merchants or given as quest rewards. View Equipment by Type * Weapons * Armor * Shields * Capes * Accessories Appearance Equipment dropped by monsters will appear on the ground in the location where the monster was killed. It will appear as one or more small brown chests, that can be picked up by left-clicking it once or by using the Sub Skill called 'Pick Up'. Use Addding Lapis
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