About: Eat the Whistle   Sponge Permalink

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Eat the Whistle is a computer soccer game developed by Hurricane Studios, originally released for the Amiga platform in November 1998 by the German game publisher Epic Marketing Ltd. The original release date was scheduled before the 1998 FIFA World Cup, but delays in the development shifted the effective shipping date to November. The game was released as 4 disks and CD-Rom. The CD-Rom version had an additional spoken commentary in English, German and Italian. The game was very configurable, with many animations and two totally different gaming styles:

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  • Eat the Whistle
rdfs:comment
  • Eat the Whistle is a computer soccer game developed by Hurricane Studios, originally released for the Amiga platform in November 1998 by the German game publisher Epic Marketing Ltd. The original release date was scheduled before the 1998 FIFA World Cup, but delays in the development shifted the effective shipping date to November. The game was released as 4 disks and CD-Rom. The CD-Rom version had an additional spoken commentary in English, German and Italian. The game was very configurable, with many animations and two totally different gaming styles:
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Name
  • Eat The Whistle
Genre
latest release version
  • 3(xsd:double)
License
  • commercial / GNU GPL
latest release date
  • 2008-05-20(xsd:date)
Operating System
Website
Developer
  • Gabriele Greco
abstract
  • Eat the Whistle is a computer soccer game developed by Hurricane Studios, originally released for the Amiga platform in November 1998 by the German game publisher Epic Marketing Ltd. The original release date was scheduled before the 1998 FIFA World Cup, but delays in the development shifted the effective shipping date to November. The game was released as 4 disks and CD-Rom. The CD-Rom version had an additional spoken commentary in English, German and Italian. As the title of the game suggest, humor has a very important role in Eat the Whistle. The style of graphics, animations, sound samples and music contribute to the humor of the game. The game was very configurable, with many animations and two totally different gaming styles: * Simulation - allows users to play World Cup, Leagues or Cups with one real national team (with player names slightly modified for copyright reasons). There were hundreds of teams available and the game included a tool to import Sensible Soccer teams. * Arcade - allows users to play in a closed arena with walls as pitch borders and holes as goals. The gameplay is similar to Speedball (video game) and the teams are inspired by popular characters from comics, TV and games like Simpsons, Hokuto No Ken or Street Fighter (with slightly modified aspects and names). In February 1999, a free patch on Aminet added support for the Amiga PowerPC CPU card developed by Phase5. This patch made Eat The Whistle the first Amiga commercial game with PowerPC support.
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