The damage formula for Chi Blast is as follows: DMG = floor( floor( MND × Rand ) × ( #Boost × BoostIncrease% + 1 ) ) * MND is the player's MND stat * Rand is a game determined number between 0.5 to 1.0, represented to least to 10-bit precision * Boost is the number of times the player has boosted * BoostIncrease% is the percentage increase in Chi Blast damage given by each Boost usage. This is always 4 times the percentage increase in Attack given by Boost, so without any enhancing gear Boost will give +12.5% Attack and +50% BoostIncrease%.
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