About: Chi Blast   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The damage formula for Chi Blast is as follows: DMG = floor( floor( MND × Rand ) × ( #Boost × BoostIncrease% + 1 ) ) * MND is the player's MND stat * Rand is a game determined number between 0.5 to 1.0, represented to least to 10-bit precision * Boost is the number of times the player has boosted * BoostIncrease% is the percentage increase in Chi Blast damage given by each Boost usage. This is always 4 times the percentage increase in Attack given by Boost, so without any enhancing gear Boost will give +12.5% Attack and +50% BoostIncrease%.

AttributesValues
rdfs:label
  • Chi Blast
  • Chi blast
rdfs:comment
  • The damage formula for Chi Blast is as follows: DMG = floor( floor( MND × Rand ) × ( #Boost × BoostIncrease% + 1 ) ) * MND is the player's MND stat * Rand is a game determined number between 0.5 to 1.0, represented to least to 10-bit precision * Boost is the number of times the player has boosted * BoostIncrease% is the percentage increase in Chi Blast damage given by each Boost usage. This is always 4 times the percentage increase in Attack given by Boost, so without any enhancing gear Boost will give +12.5% Attack and +50% BoostIncrease%.
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concern
  • Notability; article is an orphan and was last edited nearly a year ago. Does not contribute much to Wikipedia.
Timestamp
  • 20120723034821(xsd:double)
abstract
  • The damage formula for Chi Blast is as follows: DMG = floor( floor( MND × Rand ) × ( #Boost × BoostIncrease% + 1 ) ) * MND is the player's MND stat * Rand is a game determined number between 0.5 to 1.0, represented to least to 10-bit precision * Boost is the number of times the player has boosted * BoostIncrease% is the percentage increase in Chi Blast damage given by each Boost usage. This is always 4 times the percentage increase in Attack given by Boost, so without any enhancing gear Boost will give +12.5% Attack and +50% BoostIncrease%. Credits for formula and testing go to Daisetsu:
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