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Tales of Mobile: Groovy Arche (テイルズ オブ モバイル グルーヴィーアーチェ Teiruzu obu Mobairu: Guruuviiaache?) is a minigame from the PlayStation version of Tales of Phantasia that was re-released as part of the Tales of Mobile series. Groovy Arche sees the player assuming the role of Arche Klein as she flies across a horizontally scrolling screen, blasting enemies with upgrade-able magic spells and dodging up and down to avoid incoming fire. The aim is to score as many points as possible before death, and these can be obtained by defeating enemies and collecting items. Because of this, the game has no real ending as such. The Arche summon used in Tales of Eternia is directly based on Arche's appearance in this minigame, with her three spells being the artes Arche can use.

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rdfs:label
  • Tales of Mobile: Groovy Arche
rdfs:comment
  • Tales of Mobile: Groovy Arche (テイルズ オブ モバイル グルーヴィーアーチェ Teiruzu obu Mobairu: Guruuviiaache?) is a minigame from the PlayStation version of Tales of Phantasia that was re-released as part of the Tales of Mobile series. Groovy Arche sees the player assuming the role of Arche Klein as she flies across a horizontally scrolling screen, blasting enemies with upgrade-able magic spells and dodging up and down to avoid incoming fire. The aim is to score as many points as possible before death, and these can be obtained by defeating enemies and collecting items. Because of this, the game has no real ending as such. The Arche summon used in Tales of Eternia is directly based on Arche's appearance in this minigame, with her three spells being the artes Arche can use.
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dbkwik:aselia/prop...iPageUsesTemplate
Name
  • Tales of Mobile: Groovy Arche
System
  • Mobile Phone
abstract
  • Tales of Mobile: Groovy Arche (テイルズ オブ モバイル グルーヴィーアーチェ Teiruzu obu Mobairu: Guruuviiaache?) is a minigame from the PlayStation version of Tales of Phantasia that was re-released as part of the Tales of Mobile series. Groovy Arche sees the player assuming the role of Arche Klein as she flies across a horizontally scrolling screen, blasting enemies with upgrade-able magic spells and dodging up and down to avoid incoming fire. The aim is to score as many points as possible before death, and these can be obtained by defeating enemies and collecting items. Because of this, the game has no real ending as such. The Arche summon used in Tales of Eternia is directly based on Arche's appearance in this minigame, with her three spells being the artes Arche can use.
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