Killobyte is a "second generation" virtual reality game that puts players into a three-dimensional, fully sensory environment. Users are hooked up to a machine that not only simulates a range of sensations, from pain to sex, but responds to brain signals to move a player's character. The only way to exit the game and return to the real world is by selecting that option from a menu that appears within the virtual world.
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| - Killobyte is a "second generation" virtual reality game that puts players into a three-dimensional, fully sensory environment. Users are hooked up to a machine that not only simulates a range of sensations, from pain to sex, but responds to brain signals to move a player's character. The only way to exit the game and return to the real world is by selecting that option from a menu that appears within the virtual world.
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| - Killobyte is a "second generation" virtual reality game that puts players into a three-dimensional, fully sensory environment. Users are hooked up to a machine that not only simulates a range of sensations, from pain to sex, but responds to brain signals to move a player's character. The only way to exit the game and return to the real world is by selecting that option from a menu that appears within the virtual world. The game takes place in many different settings, as players face a series of increasing challenges and accumulate points. In the tradition of role-playing games, players get some choice over their characters' appearance and abilities, and they must use logic and ingenuity to overcome each obstacle, often involving riddles. When encountering another character, it is not always easy to tell whether the person is a fellow player or a part of the program. As is implied by the name (a pun on the word kilobyte), the game enables users to kill or be killed. Violence is quite graphic. Players who die receive electric shocks and the feeling of being buried in a coffin, and each death is longer and more unpleasant than the last one.
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