About: Multiplayer Scoring System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The score awarded after an offensive or defensive maneuver is dependent on the quality and the variety performed. Assassinating a target always rewards a player with 100 points, but the bonuses attached to the kill can be numerous, depending on how the kill is set up. However, the three main stealth meter bonuses (four in Revelations) can reward a player up to 400/450 points on a kill, depending on how stealthily the kill was performed. Whenever bonuses are gained, they will appear on the game interface above a blue hexagonal pattern, cycling through the bonuses obtained.

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  • Multiplayer Scoring System
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  • The score awarded after an offensive or defensive maneuver is dependent on the quality and the variety performed. Assassinating a target always rewards a player with 100 points, but the bonuses attached to the kill can be numerous, depending on how the kill is set up. However, the three main stealth meter bonuses (four in Revelations) can reward a player up to 400/450 points on a kill, depending on how stealthily the kill was performed. Whenever bonuses are gained, they will appear on the game interface above a blue hexagonal pattern, cycling through the bonuses obtained.
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dbkwik:assassinscr...iPageUsesTemplate
abstract
  • The score awarded after an offensive or defensive maneuver is dependent on the quality and the variety performed. Assassinating a target always rewards a player with 100 points, but the bonuses attached to the kill can be numerous, depending on how the kill is set up. However, the three main stealth meter bonuses (four in Revelations) can reward a player up to 400/450 points on a kill, depending on how stealthily the kill was performed. Incognito is the highest of the stealth meter bonuses, followed by Silent and then Discreet (and Reckless as the fourth). In addition, within the same match, the Variety bonuses are rewarded when a player accumulates separate additional bonuses, to the count of 5, 10 and 15. Whenever bonuses are gained, they will appear on the game interface above a blue hexagonal pattern, cycling through the bonuses obtained.
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