About: Cyclopean Haunt   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The unreal and the grotesqueBlind plummet to the voidThe tearful thorny trailThose who stand resolvedThat which can eternal lie —Floor descriptions, Cyclopean Haunt The Cyclopean Haunt is the sixth and final stratum in Etrian Odyssey III: The Drowned City. Located at the very bottom, it is where the Yggdrasil Tree sealed the god of the Deep Ones. Unlike the other strata, the Cyclopean Haunt contains five floors like in previous games, rather than four. This maze will put exploration skills to the ultimate test, with slippery walkways, pitfalls, no map reception areas, and thorny patches.

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  • Cyclopean Haunt
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  • The unreal and the grotesqueBlind plummet to the voidThe tearful thorny trailThose who stand resolvedThat which can eternal lie —Floor descriptions, Cyclopean Haunt The Cyclopean Haunt is the sixth and final stratum in Etrian Odyssey III: The Drowned City. Located at the very bottom, it is where the Yggdrasil Tree sealed the god of the Deep Ones. Unlike the other strata, the Cyclopean Haunt contains five floors like in previous games, rather than four. This maze will put exploration skills to the ultimate test, with slippery walkways, pitfalls, no map reception areas, and thorny patches.
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dbkwik:etrian/prop...iPageUsesTemplate
abstract
  • The unreal and the grotesqueBlind plummet to the voidThe tearful thorny trailThose who stand resolvedThat which can eternal lie —Floor descriptions, Cyclopean Haunt The Cyclopean Haunt is the sixth and final stratum in Etrian Odyssey III: The Drowned City. Located at the very bottom, it is where the Yggdrasil Tree sealed the god of the Deep Ones. Unlike the other strata, the Cyclopean Haunt contains five floors like in previous games, rather than four. This maze will put exploration skills to the ultimate test, with slippery walkways, pitfalls, no map reception areas, and thorny patches. All around within the forest, there are large eyes that, if they catch sight of the party, will alert their presence to any nearby Dreamsmasher or Tentacle.
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