A weapon... well healing tool that is OBVIOUSLY from Team Fortress 2. This weapon has a very good use and has minimum differences from TF2. It even has the medkit on your back! The laser seen when healing is always red, and has health symbols in it.
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| - "Medigun Level 1" - Beschreibung Die Medigun (Original: "Medi Gun") ist die passive Standardsekundärwaffe des Medics aus Team Fortress 2. Mit ihr kann der Medic Teammitglieder heilen, überheilen und den Übercharge auslösen.
- A weapon... well healing tool that is OBVIOUSLY from Team Fortress 2. This weapon has a very good use and has minimum differences from TF2. It even has the medkit on your back! The laser seen when healing is always red, and has health symbols in it.
- When playing as a Healer, there is a meter marked "Superburst" in the lower-right corner of your HUD. This fills by healing teammates, and fills faster when the teammate has below full health. When the bar is full, right-clicking while healing a teammate activates the Superburst, which allows you to turn you and a teammate invulnerable for a short time. Note, if you stop healing, the teammate doesn't get the invulnerability, but the bar still goes down.
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abstract
| - "Medigun Level 1" - Beschreibung Die Medigun (Original: "Medi Gun") ist die passive Standardsekundärwaffe des Medics aus Team Fortress 2. Mit ihr kann der Medic Teammitglieder heilen, überheilen und den Übercharge auslösen.
- A weapon... well healing tool that is OBVIOUSLY from Team Fortress 2. This weapon has a very good use and has minimum differences from TF2. It even has the medkit on your back! The laser seen when healing is always red, and has health symbols in it.
- When playing as a Healer, there is a meter marked "Superburst" in the lower-right corner of your HUD. This fills by healing teammates, and fills faster when the teammate has below full health. When the bar is full, right-clicking while healing a teammate activates the Superburst, which allows you to turn you and a teammate invulnerable for a short time. Note, if you stop healing, the teammate doesn't get the invulnerability, but the bar still goes down.
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