abstract
| - Unit Curse is a Spell Type and category of spells in Master of Magic. Like all other Curses, Unit Curses are meant to have a permanent effect - lasting as long as the Curse remains in play. Spells in this category are meant to be used on enemy units, reducing their combat effectiveness or hindering their performance in other ways. A Unit Curse can only be used during combat, and must be targeted at an enemy unit. Often, the enemy unit gets a chance to Resist the curse, possibly while suffering a penalty to its Resistance score. If the Unit Curse takes hold, it will negatively affect the enemy unit in one way or another. Some Unit Curses reduce the target's combat properties, while others immobilize it or otherwise alter its behavior. In all cases, the target's performance suffers. Unit Curses continue to affect the target unit until the end of the battle, until dispelled by the enemy, or until the target unit dies. Rival wizards can get rid of an enemy's Unit Curses by casting Dispel Magic on a cursed unit, or a Disenchant Area spell on the unit's army stack. A Unit Curse cannot be canceled by its own caster. There is a total of only 9 different Unit Curses in Master of Magic, making this the smallest category of spells. Only the File:Icon Sorcery.png, File:Icon Chaos.png and File:Icon Death.png realms possess such spells - while File:Icon Nature.png and File:Icon Life.png specialize in beneficial Unit Enchantments.
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