About: Glitch Sonic (Sonic the Hedgehog 2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In Sonic the Hedgehog 2, the player has to activate Debug Mode regularly and select Emerald Hill Zone from the Level Select screen. When the player enters the Zone, he has to do exactly the certain way to make invisible object and a large waterfall in the Debug Mode. Each area unlocks a different color palette. The reason for the Glitch Sonic's happening comes from the game's limited RAM quantity, that will start overload the data, when numerous amount of waterfalls are added via Debug Mode. This will cause the sudden palette change for Sonic's blue color coincidentally.[1]

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  • Glitch Sonic (Sonic the Hedgehog 2)
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  • In Sonic the Hedgehog 2, the player has to activate Debug Mode regularly and select Emerald Hill Zone from the Level Select screen. When the player enters the Zone, he has to do exactly the certain way to make invisible object and a large waterfall in the Debug Mode. Each area unlocks a different color palette. The reason for the Glitch Sonic's happening comes from the game's limited RAM quantity, that will start overload the data, when numerous amount of waterfalls are added via Debug Mode. This will cause the sudden palette change for Sonic's blue color coincidentally.[1]
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dbkwik:sonic/prope...iPageUsesTemplate
abstract
  • In Sonic the Hedgehog 2, the player has to activate Debug Mode regularly and select Emerald Hill Zone from the Level Select screen. When the player enters the Zone, he has to do exactly the certain way to make invisible object and a large waterfall in the Debug Mode. Each area unlocks a different color palette. In Emerald Hill Zone Act 1, the player has to press B button immediately to become a Ring in Debug Mode. By pressing A button four times, the player finds an object that is invisible, place it multiple times by pressing C repeatedly as the player will create multiple large waterfalls around the area. Afterwards, by pressing B button to close the Debug Mode, Sonic stands to change into a multicolored Sonic (colors change depending on where waterfalls are placed). In Emerald Hill Zone Act 2, the player has to place multiple large waterfalls on the first Coconuts Badnik to change into a red, black and green Sonic. The reason for the Glitch Sonic's happening comes from the game's limited RAM quantity, that will start overload the data, when numerous amount of waterfalls are added via Debug Mode. This will cause the sudden palette change for Sonic's blue color coincidentally.[1]
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