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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When an In Universe Game Clock forces the player to wait for several hours minutes in the game to progress to the next task, you're going to have angry gamers. How do you solve this issue? Add a time skip device! One use and the wait time will pass in an instant. Often accompanied by Spinning Clock Hands. Compare Warp Whistle and Sprint Shoes for passing over pointless space. Related to Time Passes Montage. A Sub-Trope of Anti-Frustration Features.

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  • Fast Forward Mechanic
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  • When an In Universe Game Clock forces the player to wait for several hours minutes in the game to progress to the next task, you're going to have angry gamers. How do you solve this issue? Add a time skip device! One use and the wait time will pass in an instant. Often accompanied by Spinning Clock Hands. Compare Warp Whistle and Sprint Shoes for passing over pointless space. Related to Time Passes Montage. A Sub-Trope of Anti-Frustration Features.
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  • When an In Universe Game Clock forces the player to wait for several hours minutes in the game to progress to the next task, you're going to have angry gamers. How do you solve this issue? Add a time skip device! One use and the wait time will pass in an instant. Frequently a spell or a song, the player needs only to punch in a sequence or click on the designated object and the clock will skip ahead (or sometimes, even backwards) in increments that are convenient to time-oriented missions. Sometimes RPGs may offer your party a "rest" or "sleep" command which allows you to fast-forward the game clock (and regenerate some HP in the process). This is often a case of Gameplay and Story Segregation, since time usually doesn't pass in any other sense. Often accompanied by Spinning Clock Hands. Compare Warp Whistle and Sprint Shoes for passing over pointless space. Related to Time Passes Montage. A Sub-Trope of Anti-Frustration Features.
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