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SimCity is a city building simulator, originally developed by Will Wright of Maxis. Originally developed as a PC game, a new version was developed by Nintendo and released on the SNES in August 1991. It was later released on the Wii Virtual Console. It was a US Virtual Console launch title as well, on November 19, 2006. Interestingly, it was the first Virtual Console release, despite Super Mario World being the SNES launch title. (Super Mario World would, strangely, be left unreleased until several months later.) Due to Electronic Arts buying out the franchise, Sim City was de-listed from the Virtual Console.

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  • thumb|Unglaublich schlechte Grafik! SimCity ist eine erfolgreiche und extrem nervige Spielreihe, die seit 1997 von Electronic Arsch, ähhhmmmm... Arts übernommen wird. Das Prinzip ist einfach! Katastrophen, Katastrophen, Chips essen, Katastrophen und nochmals Katastrophen!
  • SimCity is a city building simulator, originally developed by Will Wright of Maxis. Originally developed as a PC game, a new version was developed by Nintendo and released on the SNES in August 1991. It was later released on the Wii Virtual Console. It was a US Virtual Console launch title as well, on November 19, 2006. Interestingly, it was the first Virtual Console release, despite Super Mario World being the SNES launch title. (Super Mario World would, strangely, be left unreleased until several months later.) Due to Electronic Arts buying out the franchise, Sim City was de-listed from the Virtual Console.
  • SimCity is the city in which all of the games in The Sims series are based and is a major city in SimNation. It is also the supposed capital of SimNation. Many products and services come from SimCity. Buy Mode items are also apparently made there as well. The city is apparently a global city.
  • This week, Zero Punctuation reviews SimCity.
  • SimCity est un jeu vidéo créé par Will Wright en 1989. Le but du jeu est de créer une ville sans rencontrer de problèmes financiers (les dépenses ne doivent pas être trop élevées par rapport aux impôts). Dans ce jeu, il y a même des conseillers : un pour les routes et les trains, un autre pour la santé, etc. Simcity est un des premiers jeux de gestion, il offre au joueur des terrains variés, permettant d'introduire de nombreux paramètres dans le jeu. Le principal paramètre est financier: tout ce qu'on fait dans le jeu influence le prix de l'immobilier, et donc les revenus de la ville.
  • thumbSimCity es un videojuego de construcción de ciudades y es oficialmente la sexta entrega de la serie SimCity. Al igual que los títulos anteriores (a excepción de SimCity Societies), SimCity fue desarrollado por la ya desaparecida Maxis, una subsidiaria de Electronic Arts. Inicialmente se había anunciado que el juego saldría a la venta en febrero de 2013, pero EA confirmó el 24 de octubre de 2012 que la fecha de lanzamiento había sido retrasada para el 5 de marzo en América del Norte y el 8 de marzo en Europa. Categoría:Descripciones de comunidades[[Categoría:Letra ]] Categoría:Videojuegos
  • SimCity es la ciudad en la que todos los juegos de la serie Sims se basan y es una ciudad importante en la Nación Sim. Muchos productos y servicios vienen de SimCity. Algunos objetos en el Modo Comprar estan echos ahí. La ciudad es aparentemente una ciudad global.
  • SimCity is de stad waar alle spellen van De Sims serie zich plaatsvinden en is een grote stad in SimNatie. Veel producten en diensten zijn afkomstig van SimCity en veel voorwerpen uit de Koop Modus zijn blijkbaar daar gemaakt. De stad blijkt een wereldstad te zijn.
  • SimCity, also known as Sim City, is one of the major cities in the The Sims universe. SimCity was founded by Dr. Will Wright, the primary creator of the city. It is based on the city from the Sim City games.
  • The mayor bulldozed my house. He can't do that can he? Wait, if the city started without roads, airports, rail lines, and seaports, how did I move here? ...Suncopter 4 reporting heavy traffic... OH NOES the aliens are coming!!1
  • SimCity was a popular video game of Earth. When discussing Novus, Eli Wallace wanted to know more about how they developed to which Chloe Armstrong said, "You played a lot of SimCity as a kid, didn't you?" Eli responded by saying, "Actually, this is more like SimEarth." SimEarth was a spinoff of SimCity. (SGU: "Common Descent")
  • SimCity ist eine erfolgreiche Computerspielreihe des Unternehmens Maxis, die seit 1997 eine Tochtergesellschaft von Electronic Arts (EA) ist. Es gehört dem Genre der Wirtschaftssimulationen an. Kreativer Kopf hinter dem Spielprinzip ist Maxis-Mitgründer Will Wright.
  • SimCity er byen alle simmene bor i hovedsakelig.Alle nabolag er bare et nabolag i SimCity. SimCity har en skole hvor ALLE barn og tenåringer går på. SimCity har et sykehus hvor alle som har jobber innen Helsevesenet jobber. Alle som jobber innen Næringslivet jobber på kontorer i SimCity. Det finnes et universitet som heter SimCity universitetet.
  • SimCity är en populär tv-spel av Jorden. När man diskuterar Novus, Eli Wallace ville veta mer om hur de utvecklat som Chloe Armstrong sa "Du spelade en hel del SimCity som barn, inte du." Eli svarade med att säga "Detta är faktiskt mer som SimEarth. "SimEarth var en biprodukt av SimCity. (SGU: "Common Descent")
  • Au début vous incarnez un maire (De Facto) qui est un pro-communiste. Il a décidé de construire une ville paumée en pleine campagne sans aucune raison apparente. Après avoir nommé une ville qui existe pas, vous aller pouvoir commencer à faire votre boulot et à placer des trucs dans des trucs, c'est ici que je vais vous aider.
  • Later sequels like SimCity 2000 would add better graphics, more disasters, way more structures, and the SimCity Urban Renewal Kit (SCURK) that can be used to change the design of buildings, rename structures, and destroy Windows. Seriously, the DOS SCURK was VERY unfriendly to Windows. One time I forgot to reboot before entering Windows 3.1 and it crashed, taking my After Dark screensaver with it. To this day, the ghosts of those flying toasters still haunt my mind.
  • SimCity is a city-building simulation game, first released in 1989 and designed by Will Wright. SimCity was Maxis first product, which has since been ported into various personal computers and Video game consoles, and enhanced into several different versions including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, and SimCity DS, SimCity Societies in 2007, and SimCity (2013). The original SimCity was later renamed SimCity Classic. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
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