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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dog Zombies (Zombie Dogs in the fan-translation, not to be confused with the similar enemy from EarthBound) are enemies that appear in Mother 3. These enemies look like a dark blue-green dog with a revealed rib cage, an eye drooping from its socket, and uneven teeth. They are in a begging pose, which bears similarity to the stereotypical "Zombie walk". These enemies are first and only encountered by Duster in the cemetery in front of Osohe Castle in Chapter 2. Its battle sound is Battle Sound 33, which falls under Code Numbers 858 for regular attack, 859 for Smaaaash! and 860 for Miss.

AttributesValues
rdfs:label
  • Dog Zombie
rdfs:comment
  • Dog Zombies (Zombie Dogs in the fan-translation, not to be confused with the similar enemy from EarthBound) are enemies that appear in Mother 3. These enemies look like a dark blue-green dog with a revealed rib cage, an eye drooping from its socket, and uneven teeth. They are in a begging pose, which bears similarity to the stereotypical "Zombie walk". These enemies are first and only encountered by Duster in the cemetery in front of Osohe Castle in Chapter 2. Its battle sound is Battle Sound 33, which falls under Code Numbers 858 for regular attack, 859 for Smaaaash! and 860 for Miss.
Level
  • 12(xsd:integer)
dcterms:subject
m3 offense
  • 42(xsd:integer)
m3 defense
  • 5(xsd:integer)
m3 speed
  • 25(xsd:integer)
m3 vulnerable
  • Sleep, Wall Staple, PK Fire, Duster's Special Attacks
m3 iq
  • 6(xsd:integer)
m3 location
  • Osohe Castle Cemetery
m3 theme
m3 wealth
  • 0(xsd:integer)
m3 status
  • Normal
m3 exp
  • 29(xsd:integer)
sprites
m3 hp
  • 115(xsd:integer)
Name
  • Dog Zombie
Romaji
  • inu zonbi
dbkwik:earthbound/...iPageUsesTemplate
Appears In
  • Mother 3
Kana
  • いぬゾンビ
m3 pp
  • 0(xsd:integer)
m3 item
abstract
  • Dog Zombies (Zombie Dogs in the fan-translation, not to be confused with the similar enemy from EarthBound) are enemies that appear in Mother 3. These enemies look like a dark blue-green dog with a revealed rib cage, an eye drooping from its socket, and uneven teeth. They are in a begging pose, which bears similarity to the stereotypical "Zombie walk". These enemies are first and only encountered by Duster in the cemetery in front of Osohe Castle in Chapter 2. Their standard attack can deal low to moderate damage. Luckily, unlike their EarthBound predecessors, they cannot inflict the "poison" status ailment. These enemies vulnerable to Duster's Hypno-Pendulum which causes sleepiness and his Wall Staples which cause solidification. Its battle sound is Battle Sound 33, which falls under Code Numbers 858 for regular attack, 859 for Smaaaash! and 860 for Miss.
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