Text
| - 3.786912E8
- New Hunting Area
- Weapon Masteries
- Play as the boulder throwing, Isparian crushing, giant weapon wielding Lugians.
- Play as an Aun Tumerok which has joined the Isparians, Shadows, Gear Knights, Undead, Empyreans and Olthoi as playable races.
- Explore the dangerous new desert hunting ground know as the Lost City of Neftet or the destroyed city of Tou-Tou which is now overrun by the shadow forces of Bael'zharon.
Coming Soon!
- Celebrating 12 Years In Dereth!
- Tailoring now works with quest armor. No longer must your character choose between looking good or good stats, now you can have the best of both.
- Melee Weapon Skills Revamped
- New combat skills!
- Other Changes
- Playable Tumeroks
- Melee weapon skills have been revamped as Light, Heavy and Finesse weapons while Bow, Crossbow and Thrown Weapons have been combined into one skill, Missile Weapons. Now your characters can smash an Olthoi with a mace and slice a deadly Wight with a flaming sword all on the same character.
- New Weapon Masteries allow a character to pick one melee and one ranged weapon to excel at. Choose from: Axe, Sword, Mace, Dagger, Staff, Spear, Unarmed, and Two Handed weapons for melee and choose between: Bow, Crossbow, Thrown Weapons, and Magic when fighting from afar.
- Every race now starts with Arcane Lore trained creating equality among the races while allowing players the freedom to choose the race they want to play instead of the race with the best starting skills.
- Engage enemies or even other players with new combat skills. Swing with reckless abandon increasing your damage while increasing the risk you take in combat with the Recklessness skill. Drop that shield and fight with two weapons at once with the Dual Weapon skill. Deliver punishing blows to the back of your enemy with Sneak Attack, turn the fight in your favor with the tricky tactics of Dirty Fighting or try the previously added Void Magic and Two Handed Combat options.
|