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Compared to her stage from the first game, Schwer's new stage is fairly sparse on instant death traps with only two, however it is still designed to aggravate the player with hazards such as seemingly normal platforms flinging them into Needles or even false exits.

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  • Zeppy Ruins
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  • Compared to her stage from the first game, Schwer's new stage is fairly sparse on instant death traps with only two, however it is still designed to aggravate the player with hazards such as seemingly normal platforms flinging them into Needles or even false exits.
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abstract
  • Compared to her stage from the first game, Schwer's new stage is fairly sparse on instant death traps with only two, however it is still designed to aggravate the player with hazards such as seemingly normal platforms flinging them into Needles or even false exits. In the room with three paths where the trivia script says "What is Liebea Palesch's weakness?", they are three options, Freudenstachel, Frostklinge and Kopiekreisel. If the player chooses Freudenstache, they will move forward to the room with three Frienders; if they choose Kopiekreisel they will go to a bottonless pit; and if they choose Frostklinge, they will be send to a bottomless pit with a secret passage on the wall that bypasses the Friender room.
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