About: Blade of Kane   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Blade of Kane is a Nod support structure in Tiberium Alliances which provides anti-infantry defense for the base it is defending. The Blade of Kane is a unique building and so it needs one clear plot spacing from other unique buildings. It automatically supports all alerted friendly bases within range (8 fields* This is reported from the official Arsenal, but personal use says this structure has a range of 10 fields) with an artillery barrage in their defense area against incoming attacks. Damages(for lower levels, damages evolution between level 1 and 65 structures):

AttributesValues
rdfs:label
  • Blade of Kane
rdfs:comment
  • The Blade of Kane is a Nod support structure in Tiberium Alliances which provides anti-infantry defense for the base it is defending. The Blade of Kane is a unique building and so it needs one clear plot spacing from other unique buildings. It automatically supports all alerted friendly bases within range (8 fields* This is reported from the official Arsenal, but personal use says this structure has a range of 10 fields) with an artillery barrage in their defense area against incoming attacks. Damages(for lower levels, damages evolution between level 1 and 65 structures):
dcterms:subject
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Role
  • Anti-Infantry Support
Name
  • Blade of Kane
ImgSize
  • 150(xsd:integer)
Cost
  • Credits: 460k
  • Research Points: 1.13M
abstract
  • The Blade of Kane is a Nod support structure in Tiberium Alliances which provides anti-infantry defense for the base it is defending. The Blade of Kane is a unique building and so it needs one clear plot spacing from other unique buildings. It automatically supports all alerted friendly bases within range (8 fields* This is reported from the official Arsenal, but personal use says this structure has a range of 10 fields) with an artillery barrage in their defense area against incoming attacks. Additionally, the artillery support can be manually calibrated on one player base (default: own base) within 12 fields to defend that base without being alerted. Artillery support requires weapon calibration which requires 30 seconds plus an additional 40 seconds per field. Only one support building of this type in can be constructed per base. Damages(for lower levels, damages evolution between level 1 and 65 structures): Same level as enemy: 5% vs Infantry, 2% vs Vehicles, 4% vs Aircrafts. 1 level below enemy: 2.5~4.9% vs Infantry, 1.0~2.0% vs Vehicles, 2.0~3.9% vs Aircrafts. 2 levels below enemy: 1.7~4.9% vs Infantry, 0.7~1.9% vs Vehicles, 1.3~3.9% vs Aircrafts.
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