About: Spell school   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Spell school is the term used to describe the overall classification of the spell, usually determined by the spells effect or how the magic is accessed. There are six schools, listed below. Traditionally, only five are taught or usually mentioned.

AttributesValues
rdfs:label
  • Spell school
rdfs:comment
  • Spell school is the term used to describe the overall classification of the spell, usually determined by the spells effect or how the magic is accessed. There are six schools, listed below. Traditionally, only five are taught or usually mentioned.
  • The uncertainties surrounding magic haven't stopped magical practitioners from promulgating various theories and systems for its use. Perhaps the most successful of these concepts is the system of schools of magic relied on by wizards. Schools don't explain exactly how magic works, and they don't contain any rules or laws for working magic. Instead, schools provide labels that fit the facts various scholars and practitioners have observed about magic over the years. Wizards have identified eight schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and transmutation. Each school describes a group of magical effects that achieve similar results and that can be brought into being using spells that have been structured in similar ways. Characters
  • Schools of magic (spell schools) are groups of related spells that work in similar ways. A wizard may choose to specialize in a school of magic, thereby gaining one additional spell slot per spell level while losing the ability to cast spells from an opposed school. This prohibition extends to spells cast from scrolls, but not to spells cast from other kinds of items. In addition, specialist wizards have a bonus (+2) to identifying spells (through spellcraft) from their area of expertise and a penalty (-5) to identifying spells from the opposing school. Alternatively, a wizard may choose to not specialize, thus keeping access to all spells.
dcterms:subject
abstract
  • Schools of magic (spell schools) are groups of related spells that work in similar ways. A wizard may choose to specialize in a school of magic, thereby gaining one additional spell slot per spell level while losing the ability to cast spells from an opposed school. This prohibition extends to spells cast from scrolls, but not to spells cast from other kinds of items. In addition, specialist wizards have a bonus (+2) to identifying spells (through spellcraft) from their area of expertise and a penalty (-5) to identifying spells from the opposing school. Alternatively, a wizard may choose to not specialize, thus keeping access to all spells. The default schools of opposition, as set up by BioWare, are different from those in pencil-and-paper due to the limited selection of spells available in NWN for some schools. These defaults are as follows: * Abjuration - opposed by conjuration * Conjuration - opposed by transmutation * Divination - opposed by illusion * Enchantment - opposed by illusion * Evocation - opposed by conjuration * Illusion - opposed by enchantment * Necromancy - opposed by divination * Transmutation - opposed by conjuration Note that the abjuration, evocation, and necromancy schools are not listed as opposition for any other schools. Therefore, spells in these three schools can be used by any wizard, regardless of specialization. In addition, cantrips can be used by any wizard, regardless of school and specialization.
  • The uncertainties surrounding magic haven't stopped magical practitioners from promulgating various theories and systems for its use. Perhaps the most successful of these concepts is the system of schools of magic relied on by wizards. Schools don't explain exactly how magic works, and they don't contain any rules or laws for working magic. Instead, schools provide labels that fit the facts various scholars and practitioners have observed about magic over the years. Wizards have identified eight schools of magic: abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and transmutation. Each school describes a group of magical effects that achieve similar results and that can be brought into being using spells that have been structured in similar ways. Characters who grasp the concept of spell schools maintain a way of thinking about magic that helps them achieve the proper frame of mind for working arcane spells. Spell schools, and the techniques associated with them, have proved such effective classifications that spellcasters of all kinds have adopted the terms and methods associated with schools to sharpen their own understanding of magic and to focus their research into new spells. The detect magic spell is just one example that proves the usefulness of the concept of spell schools. The spell reveals magical auras, and anyone with even a basic understanding of spell schools can examine an aura and determine exactly what the aura's school is, regardless of the original source of the aura. A magical aura reflects what the magic is actually accomplishing, not where it comes from. A trained observer can study an aura's characteristics and relate them to one of the eight schools. School classifications are useful for more than talking or thinking about spells. The Spell Focus feat allows any spellcaster (not just a wizard) to develop a knack for casting effective spells from a single school. Schools aren't the only method for understanding and working arcane magic, just the most successful one. Other approaches can prove just as effective, at least for some arcanists. Warlocks, for example, are classified as users of arcane magic (because they don't rely on a deity or ethos for their magical power), but they don't work their magic within the framework that schools have defined.
  • Spell school is the term used to describe the overall classification of the spell, usually determined by the spells effect or how the magic is accessed. There are six schools, listed below. Traditionally, only five are taught or usually mentioned.
is School of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software