Doyle came to Bungie from Volition in 2004 as a 3D artist. After working on the hit Halo games, Doyle turned his attention to the Destiny project, where he is Art Lead and is quoted frequently in interviews about the design of elements of the game.
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| - Doyle came to Bungie from Volition in 2004 as a 3D artist. After working on the hit Halo games, Doyle turned his attention to the Destiny project, where he is Art Lead and is quoted frequently in interviews about the design of elements of the game.
- Tom Doyle is a 3-D artist and weapon designer extraordinaire who works for Bungie. He is from Detroit, MI, and graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree. Tom is a big fan of the classic Halo weapons, such as the Covenant Beam Rifle. Instead of creating new weapons, the classics underwent a graphical makeover for Halo 3.
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abstract
| - Doyle came to Bungie from Volition in 2004 as a 3D artist. After working on the hit Halo games, Doyle turned his attention to the Destiny project, where he is Art Lead and is quoted frequently in interviews about the design of elements of the game.
- Tom Doyle is a 3-D artist and weapon designer extraordinaire who works for Bungie. He is from Detroit, MI, and graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree. Tom is a big fan of the classic Halo weapons, such as the Covenant Beam Rifle. Instead of creating new weapons, the classics underwent a graphical makeover for Halo 3.
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