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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If the player moves to the point where the player model comes in contact with Vergil's model, there is a chance that his tentacle will become stuck partially inside his body. This results in a violently thrashing appendage that will launch anyone who gets close enough.

AttributesValues
rdfs:label
  • Engineer Glitch
rdfs:comment
  • If the player moves to the point where the player model comes in contact with Vergil's model, there is a chance that his tentacle will become stuck partially inside his body. This results in a violently thrashing appendage that will launch anyone who gets close enough.
dcterms:subject
dbkwik:halo/proper...iPageUsesTemplate
abstract
  • If the player moves to the point where the player model comes in contact with Vergil's model, there is a chance that his tentacle will become stuck partially inside his body. This results in a violently thrashing appendage that will launch anyone who gets close enough.
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