About: Inventory Screen   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Through the Inventory Screen, the player can also view how much Cash they have and access the Stats and Currency Sub-screens. The screen is accessible by typing "I" (PC), "Start" (PS3), or "Options" (PS4).

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  • Inventory Screen
  • Inventory screen
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  • Through the Inventory Screen, the player can also view how much Cash they have and access the Stats and Currency Sub-screens. The screen is accessible by typing "I" (PC), "Start" (PS3), or "Options" (PS4).
  • An Inventory Screen is the Screen where a character's Inventory Items are stored. Amidsts your journey, you will invariably encouter several artifacts of use. These artifacts are called Items. This screen is a crucial part of your paper computer gaming adventure. Every experienced, and skilled paper computer game maker, will include the inventory screen. This screens sole purpose is to hold such "items" enabling you, the paper computer game player, to save them for later usage in such endeavours such as completing puzzles, solving mazes, and overcoming various plaques, etc. Though highly crucial and mostly important there have been some avant-guard paper computer game makers that do not include the inventory screen. Their games are designed in a fashion that requires you to use items immed
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abstract
  • Through the Inventory Screen, the player can also view how much Cash they have and access the Stats and Currency Sub-screens. The screen is accessible by typing "I" (PC), "Start" (PS3), or "Options" (PS4).
  • An Inventory Screen is the Screen where a character's Inventory Items are stored. Amidsts your journey, you will invariably encouter several artifacts of use. These artifacts are called Items. This screen is a crucial part of your paper computer gaming adventure. Every experienced, and skilled paper computer game maker, will include the inventory screen. This screens sole purpose is to hold such "items" enabling you, the paper computer game player, to save them for later usage in such endeavours such as completing puzzles, solving mazes, and overcoming various plaques, etc. Though highly crucial and mostly important there have been some avant-guard paper computer game makers that do not include the inventory screen. Their games are designed in a fashion that requires you to use items immediately.
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