About: Penance Ranger   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If the Attacker uses the incorrect stance, they take 100 points of unblockable damage, and will be penalised at the end of the wave.

AttributesValues
rdf:type
rdfs:label
  • Penance Ranger
rdfs:comment
  • If the Attacker uses the incorrect stance, they take 100 points of unblockable damage, and will be penalised at the end of the wave.
  • The Penance ranger was a neutral unit and used to cost 100 Mana. It was replaced by the Barbarian Spear Woman in a update.
  • Penance Rangers are only encountered during the Barbarian Assault minigame. Like Penance Fighters, they can only be killed by the Attacker. There are three ways to damage the Rangers: 1. * combat-style/magic-spell/arrow-type announced by Collector 2. * Controlled/Bronze/Wind 3. * Accurate/Iron/Water 4. * Aggressive/Steel/Earth 5. * Defensive/Mithril/Fire 6. * Poisons (from both weapons and green eggs) 7. * Egg fired from the Egg Launcher
  • Penance Rangers are only encountered during the Barbarian Assault minigame. Like Penance Fighters, they can only be killed by the team's Attacker or by the use of the egg launchers. The attack style required to damage them changes over time; It is the job of the Collector to tell the Attacker which stance to use. Their combat level raises with every wave, and starts of with 69 and at wave 10 it lowers again. If the Attacker uses the incorrect stance, they take 100 points of unblockable damage, heal them, and will be penalised at the end of the wave.
Level
  • 3(xsd:integer)
  • 21(xsd:integer)
  • 69(xsd:integer)
  • 71(xsd:integer)
  • 72(xsd:integer)
  • 73(xsd:integer)
  • 75(xsd:integer)
  • 76(xsd:integer)
  • 78(xsd:integer)
  • 79(xsd:integer)
  • 80(xsd:integer)
  • 90(xsd:integer)
  • 91(xsd:integer)
  • 94(xsd:integer)
  • 95(xsd:integer)
  • 97(xsd:integer)
  • 98(xsd:integer)
  • 99(xsd:integer)
  • 100(xsd:integer)
  • 101(xsd:integer)
Version
  • 69(xsd:integer)
  • 71(xsd:integer)
  • 72(xsd:integer)
  • 73(xsd:integer)
  • 75(xsd:integer)
  • 76(xsd:integer)
  • 78(xsd:integer)
  • 79(xsd:integer)
  • 80(xsd:integer)
  • 90(xsd:integer)
  • 91(xsd:integer)
  • 94(xsd:integer)
  • 95(xsd:integer)
  • 97(xsd:integer)
  • 98(xsd:integer)
  • 99(xsd:integer)
  • 100(xsd:integer)
  • 101(xsd:integer)
Attack
  • 1(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 45(xsd:integer)
lifepoints
  • 9113(xsd:integer)
  • 9265(xsd:integer)
  • 9417(xsd:integer)
  • 9568(xsd:integer)
  • 9720(xsd:integer)
  • 9872(xsd:integer)
  • 10024(xsd:integer)
  • 10175(xsd:integer)
  • 10328(xsd:integer)
  • 15492(xsd:integer)
  • 15751(xsd:integer)
  • 16266(xsd:integer)
  • 16524(xsd:integer)
  • 16782(xsd:integer)
  • 16850(xsd:integer)
  • 17041(xsd:integer)
  • 17298(xsd:integer)
  • 17558(xsd:integer)
Hitpoints
  • Varies
Examine
  • Shooty-shooty.
max hit
  • Varies
Poisonous
  • No
max magic
  • 0(xsd:integer)
acc melee
  • 0(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 65(xsd:integer)
max ranged
  • 576(xsd:integer)
  • 585(xsd:integer)
  • 595(xsd:integer)
  • 604(xsd:integer)
  • 614(xsd:integer)
  • 624(xsd:integer)
  • 633(xsd:integer)
  • 643(xsd:integer)
  • 652(xsd:integer)
  • 768(xsd:integer)
  • 777(xsd:integer)
  • 787(xsd:integer)
  • 796(xsd:integer)
  • 806(xsd:integer)
  • 816(xsd:integer)
  • 825(xsd:integer)
  • 835(xsd:integer)
  • 844(xsd:integer)
Always Drops
  • 2(xsd:integer)
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