About: Cemetery Quarter   Sponge Permalink

An Entity of Type : dbkwik:resource/ZHbPklSaD905QIW0AqM-mg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

See also: Hunting Places and Loot Help __TOC__ __TOC__ In the cemetery quarter, the dead have taken over completely and the former buildings and crypts now only serve as a place for necromantic rituals. Even though there are not normally creatures on the main road or on the ground floor of the big building some creatures like Nightmares can shoot you over the fence and occasionally Tormented Ghosts may be summoned in the building who will attack those there and on the roads.

AttributesValues
rdf:type
rdfs:label
  • Cemetery Quarter
  • Cemetery Quarter
rdfs:comment
  • See also: Hunting Places and Loot Help __TOC__ __TOC__ In the cemetery quarter, the dead have taken over completely and the former buildings and crypts now only serve as a place for necromantic rituals. Even though there are not normally creatures on the main road or on the ground floor of the big building some creatures like Nightmares can shoot you over the fence and occasionally Tormented Ghosts may be summoned in the building who will attack those there and on the roads.
bestloot
  • Boots of Haste
  • Maxilla Maximus
  • Sweet Smelling Bait
  • Skullcracker Armor
  • Nightmare Blade
lvlknights
  • 45(xsd:integer)
implemented
  • 8(xsd:double)
skpaladins
  • 60(xsd:integer)
skknights
  • 55(xsd:integer)
lvlmages
  • 40(xsd:integer)
defknights
  • 55(xsd:integer)
vocation
  • All vocations.
  • All vocations.
lvlpaladins
  • 40(xsd:integer)
Loot
  • Good
  • Good
map2width
  • 250(xsd:integer)
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Name
  • Cemetery Quarter
  • Cemetery Quarter
Exp
  • Good
  • Good
City
  • Yalahar
  • Yalahar
mapwidth
  • 250(xsd:integer)
Map
  • Cemetary Quarter.jpg
  • Cemetary Quarter.jpg
Location
  • Yalahar, here.
  • Yalahar, here.
abstract
  • See also: Hunting Places and Loot Help __TOC__ __TOC__ In the cemetery quarter, the dead have taken over completely and the former buildings and crypts now only serve as a place for necromantic rituals. Even though there are not normally creatures on the main road or on the ground floor of the big building some creatures like Nightmares can shoot you over the fence and occasionally Tormented Ghosts may be summoned in the building who will attack those there and on the roads.
is Location of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software