About: E.Y.E.: Divine Cybermancy   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

An FPS/RPG by Streum On Studio, with a distinct everything but the kitchen sink sci-fi flavor. Taking notes from nearly every work of Cyberpunk literature and incorporating classic brutal roleplaying techniques. You play as a member of the armed faction (the titular E.Y.E.) of a secret order of demon-hunters named Secreta Secretorum who recently was afflicted with Laser-Guided Amnesia and must remember why he was sent on the mission that gave him his amnesia. Along the way you uncover more and more about the incredibly complex backstory and the internal struggle of E.Y.E.

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  • E.Y.E.: Divine Cybermancy
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  • An FPS/RPG by Streum On Studio, with a distinct everything but the kitchen sink sci-fi flavor. Taking notes from nearly every work of Cyberpunk literature and incorporating classic brutal roleplaying techniques. You play as a member of the armed faction (the titular E.Y.E.) of a secret order of demon-hunters named Secreta Secretorum who recently was afflicted with Laser-Guided Amnesia and must remember why he was sent on the mission that gave him his amnesia. Along the way you uncover more and more about the incredibly complex backstory and the internal struggle of E.Y.E.
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abstract
  • An FPS/RPG by Streum On Studio, with a distinct everything but the kitchen sink sci-fi flavor. Taking notes from nearly every work of Cyberpunk literature and incorporating classic brutal roleplaying techniques. You play as a member of the armed faction (the titular E.Y.E.) of a secret order of demon-hunters named Secreta Secretorum who recently was afflicted with Laser-Guided Amnesia and must remember why he was sent on the mission that gave him his amnesia. Along the way you uncover more and more about the incredibly complex backstory and the internal struggle of E.Y.E. Gameplay wise, it plays like a combination of a modern shooter and Deus Ex, with all the hilarious ways things can go horribly wrong in a tabletop game. Development started in 2006; this is Streum's first video game (their previous work being a board game). It was developed on the Source engine and is now on sale via Steam.
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