About: Rejuvenation Cocoon   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When you cast the spell, the rejuvenation cocoon forms around the subject. While inside the cocoon, the subject cannot move or act in any way. The cocoon heals the subject every second, restoring a number of hit points equal to the caster's level (maximum 15/second). It also immediately purges the subject of poison and disease effects and makes the subject immune to similar effects for the duration. Notes:

AttributesValues
rdfs:label
  • Rejuvenation Cocoon
rdfs:comment
  • When you cast the spell, the rejuvenation cocoon forms around the subject. While inside the cocoon, the subject cannot move or act in any way. The cocoon heals the subject every second, restoring a number of hit points equal to the caster's level (maximum 15/second). It also immediately purges the subject of poison and disease effects and makes the subject immune to similar effects for the duration. Notes:
level innate
  • 5(xsd:integer)
persist
  • Yes
quicken
  • Yes
level druid
  • 5(xsd:integer)
maximize
  • Yes
still
  • Yes
hostile
  • No
silent
  • Yes
spell resistance
  • No
empower
  • Yes
dbkwik:nwn2/proper...iPageUsesTemplate
Range
  • Touch
save
  • Harmless
Components
  • VS
Duration
  • 2(xsd:integer)
Icon
  • Is rejuvcocoon.jpg
Area
  • Willing creature touched
extend
  • Yes
School
  • Conjuration
abstract
  • When you cast the spell, the rejuvenation cocoon forms around the subject. While inside the cocoon, the subject cannot move or act in any way. The cocoon heals the subject every second, restoring a number of hit points equal to the caster's level (maximum 15/second). It also immediately purges the subject of poison and disease effects and makes the subject immune to similar effects for the duration. While enveloped in the cocoon, the subject has DR 10/-. Once the damage reduction has absorbed damage equal to 10 per caster level, the cocoon is destroyed. Such destruction halts any health and protective effects offered by the cocoon. Notes: As of the most recent patch, characters under the effects of this spell can (and will) use their normal attacks against nearby creatures. This could be fixed easily by changing CutsceneImmobilize() to CutsceneParalyze() on line 56.
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