When you meet an enemy in the Matrix, it is a good bet that one or the other of you will start fighting. This is especially true on the hostile servers where player vs. player (PvP) combat is enabled full time.
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| - When you meet an enemy in the Matrix, it is a good bet that one or the other of you will start fighting. This is especially true on the hostile servers where player vs. player (PvP) combat is enabled full time.
- Performance in battle affects unit's morale. As one might expect, high morale increases performance, while units with low morale are not as effective. The morale of both the friendly and enemy forces is displayed across the top of the screen. On the battlefield morale is affected by: Critical Strikes, Interceptions, Raidlock, Flank Attack, Rear Assault, and Massive Strike. This doesn't include the Arts that affect morale, such as Bluff.
- This move seems to be the key to combat in Aquis. Block during the long combos of the Aquis Guards. They also seem to attack slowly, with tipoffs when an attack is coming.
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| - When you meet an enemy in the Matrix, it is a good bet that one or the other of you will start fighting. This is especially true on the hostile servers where player vs. player (PvP) combat is enabled full time.
- Performance in battle affects unit's morale. As one might expect, high morale increases performance, while units with low morale are not as effective. The morale of both the friendly and enemy forces is displayed across the top of the screen. On the battlefield morale is affected by: Critical Strikes, Interceptions, Raidlock, Flank Attack, Rear Assault, and Massive Strike. This doesn't include the Arts that affect morale, such as Bluff.
- This move seems to be the key to combat in Aquis. Block during the long combos of the Aquis Guards. They also seem to attack slowly, with tipoffs when an attack is coming.
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