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__notoc__ __noeditsection__ Updates are occasional patches and add-ons or removal of information and/or features of a game. The following updates are for Warframe Version 9. File:SSlsDP1.jpg

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  • Update 9
rdfs:comment
  • __notoc__ __noeditsection__ Updates are occasional patches and add-ons or removal of information and/or features of a game. The following updates are for Warframe Version 9. File:SSlsDP1.jpg
  • Welcome to The Elder Scrolls Online: Tamriel Unlimited v2.3.5 and our third DLC game pack: Thieves Guild! We know you've been anxiously waiting to join this iconic guild, and have some great content in store for you. Thieves Guild, similar to our previous updates, will come in two parts—the DLC game pack, and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC game pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership.
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Date
  • 2013-08-16(xsd:date)
  • 2013-08-23(xsd:date)
  • 2013-08-30(xsd:date)
  • 2013-09-03(xsd:date)
  • 2013-09-07(xsd:date)
  • 2013-09-09(xsd:date)
changes
  • 1800.0
  • *Flux Rifle energy beam is now affected by Energy Colour! *Dera muzzle flash is now affected by Energy Colour! *Excalibur Radial Blind now uses Energy Colours! *Removed the Corpus Void Key Blueprint from the Store - owned copies can be sold for the same purchase price *Enabled selling of Corpus Ciphers and Data Masses. *Improvements to the Transmutation system: you can no longer transmute your final power card of a given type. *Improvements to Enemy AI on Settlement defense, they are not as cowardly and won’t huddle in their Spawn location. *Added Sobek reload animation tweaks. *Audio updates to the Desert Skate and Grineer Jetpack Troops *Tweaks to Twin Vipers sounds *Tweaks to Orthos hit sounds *Tweaks to Grineer Miter sounds. *Tweaks to Rhino’s Iron Skin lighting. *Tweaks to settlement enemy navigation. *Added fancy footwork to Grineer Jetpack landing animations. *Mods and Blueprints will never expire as drops. *Elite Lancers now use the Hind!
  • *Improved Trinity’s cast animation for Blessing ability. *Miter – increased fire rate, higher charge damage. Charged shots fire through targets. *Improvements to ragdolls. *Removed railings leading to defense pod on Corpus cargo bay defense tileset, and enabled enemies to come around behind the pod from the shipping railbox. *New AI function where enemies can jump onto boxes and ledges, including previous "safe zones" in defense missions. *changed sound effect of Vauban's Bounce ability.
  • *Updated reload sound effects for Snipetron, Snipetron Vandal, and Torid *Updated visual effects for Dera muzzle flash *Improved visual effects for Flux beam *Switched Radial Blind's color back to white with some tinges of energy color *Removed inconveniently-placed loot crates that were thwarting Kril's plans for Tenno domination *Nyx's Chaos now only stuns bosses, not make them murder their subordinates
fixes
  • *Fixed intermittent gameplay crashes *Fixed inability to start missions due to "The game session is no longer available" message appearing *Fixed crash that occur immediately after logging in *Fixed scenario where mission selection UI would become unusable after returning from a mission *Fixed players exiting lobby completely when attempting to cancel mission selection
  • *Fixed energy colors not being applied to Trinity's Link *Fixed Link beam occasionally attaching itself to nothing in particular *Fixed Volt Speed not being affected by power duration mods for clients *Fixed Rhino Stomp being "In Use" on the client even though it didn't affect any enemies *Fixed energy colors not being applied to Tesla *Fixed sentinels sometimes dropping items on death *Fixed "Cannot use in Air" message appearing indefinitely if player jumped and used a power right away *Fixed Raptor missiles following invisible targets *Fixed energy colors not being applied to Vortex *Fixed Nova being launched into orbit if she casts Molecular Prime right as she jumps *Fixed Drop disappearing on clients after fusing it past level 1 *Fixed energy colors not being applied to Drop
  • *Fixed issue for freezes on single-core machines.
  • *Added multiple localization Fixes *Multiple Fixes for the Grineer Settlement levels. *Fixed the fact that players can consume their final power cards with Transmute *Fixed enemies not leaving the spawn rooms in Settlement Defense *Fixed the Contact List breaking after sending a clan invite while in the Dojo *Fixed the Stalker dropping blueprints 100% of the time *Fixed not being able to perform stealth take-downs on any idle Grineer *Fixed the Stamina Orbs appearing as blue instead of green after building the Dojo Obstacle Course *Fixed the Sabotage Target not appearing on client after a host migration *Fixed enemies being inaccessible in the Settlement Spy missions *Fix for Banshee Silence effect not using correct energy colours *Fix for unlit textures in Corpus Ship room. *Fixing enemy levels on Phobos , Stickney *Fix for Warframe power cast animations replaying if they are knocked down during animation. *Fix Volt Overload creating two effects on clients. *Fix for animations being cancelled due to pain flinch. *Fix for crashes when using continuous fire weapons through Electric Shield.
  • *Adjusted Orokin Void door triggers and timing *Fixed objects disappearing when looking through certain doorways in Orokin Void *Fixed overlapping Beta label text on login screen *Fixed Grineer Galleon defense mode breaking after host migration *Fixed being able to bypass the Vor + Krill boss fight by using Bladestorm and other specific powers *Fixed physics crashes *Fixed inability to launch missions when playing in Turkish, also added missing Launcher text *Fixed random cinematics not appearing at login screen *Fixed "installed" tab showing all installed mods rather than the mods installed on the currently selected weapon *Fixed "Y" key opening Contacts menu
  • *Fixed frequent crashes encountered throughout the weekend *Fixed inability to claim items from Foundry even though empty slots are available *Fixed Ember's Fire Blast dealing damage to teammates and leaving permanent visual FX *Fixed Ember's World on Fire dealing inconsistent damage on host and client *Toned down Ogris charge effect *Fixed AI not advancing from upper levels of Corpus Defense map *Fixed AI not reacting to weapon-firing sounds *Fixed broken text appearing in main menu after defeating Vay Hek *Fixed descriptions of Neurodes and Neural Sensors
  • *Changed Strun Wraith Crit Chance from the incorrect 50% to the correct 20%. *Scaled Equilibrium mod results to reflect amount of health or energy picked up. *Improved handle for corrupted download caches.
  • *Made a large number of optimizations to improve host frame-rate . *Fixed issue in Clan Dojo where rotating decorations while holding shift will cause them to pop in some locations. *Fixed Dojo Rooms not accepting prerequisites from the old art set when trying to build rooms from the new art set. *Fixed issue where leaving a game after using a buff aura power causes the power to stay infinitely for all other players. *Fixed Thunderbolt explosive damage trumping impact damage. Projectile damage now applies first, and then the chance to explode is checked. *Fixed FX being applied incorrectly while Trinity’s Blessing ability is active, and FX lingering on clients. *Fixed Rhino Stomp being in use on the client even though it didn't affect any enemies. *Fixed some cases where projectiles that deal radial damage wouldn't hit all valid entities. *Fixed another edge case where “Cannot use in air” error occurred. *Fixed Raptor missiles following invisible targets. *Fixed issues that had AI running in circles. *Fixed some cases where damage numbers were not showing up properly. *Fixed Nova Antimatter Drop ability disappearing on clients. *Fixed Trinity's Link tendrils not going away when all targets are dead or out of range. *Fixed Saryn's Venom globes being impossible to shoot in certain situations. *Fixed AI affected by Mag’s Bullet Attractor ability from shooting once then stopping for several seconds. *Fixed abilities with cooldown timers suffering from "power in use" bug after used once on clients. *Fixed issue where player could lose weapon functionality if swapping weapons during an auto-reload. *Fixed issue where flashlights would remain on while weapon is holstered. *Fixed performance issues relating to Saryn’s Venom ability. *Fixed blocking volumes in Corpus Outpost Hanger so the ship doesn’t land on players. *Fix a number of issues with Trinity's powers in PVP. Blessing / EnergyVampire / Well of Life should all work correctly for valid targets in PvP. *Fixed incorrect emblem decorations on Dethcube *Fixed issue with loot falling through respawn barrier and becoming unreachable. *Fixed issues with Jackal's leg shield mechanic. *Fixed missing texture on Fin sword. Waiting for notes on what is meant by Fin sword. *Fixed issue where Ammo converted by Host was not available for clients. *Fixed Auras not returning after player dies and then revives. *Fixed broken Fang Prime elemental FX. *Fixed issue where players couldn’t join a Dojo session in progress if the obstacle course had previously been triggered. *Fixed issue where skipping the Tutorial, it would continue into the Warframe selection screen. *Fixed issue where players couldn’t enter Terminus immediately after completing tutorial. *Fixed stats not being properly counted upon mission complete due to host migration. *Fixed some teleporting issues to avoid specific areas where players fall through maps. *Fixed issues that resulted in clients being stuck on the loading screen after a match. *Fixed multiple areas reported as exploits or problematic for navigation across all tile sets. *Fixed various reported nav mesh, clipping, and collision problems across all tile sets.
  • *Fixed crash when activating Life Support Capsule. *Fixed enemies not spawning for extended periods of time during Survival missions. *Fixed missing texture on Braton Vandal.
  • *Fixed deadlock that occurred when hosting on dual core CPUs*. *Fixed persistent issue with being unable to claim items from Foundry. *Fixed master volume resetting to 100% when launching game. *Fixed corrupted textures on Corpus Defense map. *Potential fix for consumables being lost from inventory. *Note: A big thank-you for everyone who helped us out with information with this particularly nasty dual-core freeze bug. Between the incredibly helpful threads and support tickets, we could not have done this without you folks. We're sorry for the frustration this caused and are standing by for results based on this fix.
  • *Fixed incorrect emblem decorations on Dethcube. *Fixed Ember’s Overheat ability that was creating extra fire FX on clients. *Fixed performance issues relating to Saryn’s Venom orbs. *Fixed bug where you could navigate between regions after playing Void keys. *Fixed text field for Market sale items in Russian language. *Fixed Puncture Mods not working as intended on projectile weapons. *Fixed various reported crashes. Undocumented *Shock Absorbers has a new image.
update number
  • 9(xsd:double)
  • 9(xsd:double)
  • 9(xsd:double)
Title
  • The Reward-Ening.
additions
  • *Added content and rewards for the completion of the Survival Weekend Event.
  • *Survive or die time Tenno, Survival Weekend is here! *New Mod: Equilibrium *Time to double up with the new DUAL VASTOS, now available in the Market. *Added Warframe idle animation customization: “Agile” and “Noble”. *Mod Rewards from “Arid Fear” event now available in Nightmare Mode *Founders Badges have gone live!
  • *A new Grineer weapon appears: the Hind! *The first Alliances have emerged, and our 1001+ clans have been split.
  • *Arid Fear Dojo Trophy Recipes have now been distributed to the top clans from the past event! Congrats! *Added new visual effect while Blessing is active *Added visual effects to several idle animations *Integrated text translations for various languages
abstract
  • Welcome to The Elder Scrolls Online: Tamriel Unlimited v2.3.5 and our third DLC game pack: Thieves Guild! We know you've been anxiously waiting to join this iconic guild, and have some great content in store for you. Thieves Guild, similar to our previous updates, will come in two parts—the DLC game pack, and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC game pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership. Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Thieves Guild DLC game pack. If your ESO Plus membership ends or lapses, you will no longer have access to the Thieves Guild DLC game pack content and areas, but you will still have any items you earned while you had access. You will also keep any acquired skills from the Thieves Guild skill line up to the rank that you earned while you were in the Guild, even if you respec. If you do not have an active ESO Plus membership you can purchase the DLC game pack for 2,000 crowns via the in-game Crown Store. Join the Thieves Guild of Abah's Landing to become the newest recruit in their organization of pickpockets, burglars, robbers, and thieves. Aside from hours of new story content, two new delves and group bosses, this update introduces a new Larceny System and various criminal activities. You'll also gain access to a new passive skill line exclusive to Thieves Guild members. If you're looking for a true challenge, visit our new 12-player Trial - the Maw of Lorkhaj - available in both Normal and Veteran versions where you can get powerful new gear. The base game patch also features a plethora of new features including Scrolling Combat Text (SCT), new crafting motifs, a revamped Grouping Tool and a new Vitality Bonus system for Trials. In addition to all the new features and major updates, we have made many fixes and improvements to the content in Orsinium, Cyrodiil and its campaigns, overall combat and gameplay, and more. We hope you enjoy our latest update.
  • __notoc__ __noeditsection__ Updates are occasional patches and add-ons or removal of information and/or features of a game. The following updates are for Warframe Version 9. File:SSlsDP1.jpg
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