==== Back to Main Page → Homebrew → Creatures → User Creatures. Back to Main Page → Homebrew → Creatures → User Creatures by Level → Level Creatures. [[Category:]] [[Category:]] [[Category:]]
| Attributes | Values |
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| rdfs:label
| - Cancilla the Consiliere (4e Monster)
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| rdfs:comment
| - ==== Back to Main Page → Homebrew → Creatures → User Creatures. Back to Main Page → Homebrew → Creatures → User Creatures by Level → Level Creatures. [[Category:]] [[Category:]] [[Category:]]
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| Level
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| Strength
| |
| Alignment
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| dcterms:subject
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| Will
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| Reflex
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| Fortitude
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| conbonus
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| strbonus
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| dexbonus
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| Initiative
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| Intelligence
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| Wisdom
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| Recharge
| - Recharge or when first bloodied
- Recharge or when first blooded
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| Charisma
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| senses
| - Perception +19; low-light vision
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| dbkwik:dungeons/pr...iPageUsesTemplate
| |
| Origin
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| Skills
| - Arcana +16, Bluff +17, Diplomacy +15, Insight +19
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| Speed
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| Dexterity
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| Role
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| Name
| - Second Wind
- Healing Potion
- Blood Hunt
- Poisoned Dagger
- Infernal Wrath
- Break the Will
- Desperate Overchanneling
- Mind Thrash
- Preternatural Awareness
- Psychic Assault
- Telepathic Anticipation
- Bend the Will
- Cancilla, Consiliere of the Don
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| Type
| |
| Languages
| - Abyssal, Common, Draconic, Infernal, telepathy 10
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| Keywords
| - Healing
- Psychic
- Poison
- Charm, Psychic
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| Constitution
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| XP
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| AC
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| HP
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| Action
| - Standard
- Minor; Encounter
- Standard; At-Will
- Standard; Encounter
- Immediate Interrupt or Minor 1/round; At-Will
- Immediate Reaction; Encounter
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| Effect
| - 172800.0
- 86400.0
- Trigger: A creature within 10 squares attacks Cancilla.
Attack: Close burst 10 ; +14 vs. Will
Hit: The attack misses and the target grants combat advantage to Cancilla until the end of his next turn.
Special: This attack can be used as a minor action versus one creature in the burst. If used in this way, on a hit, the target's next attack against Cancilla automatically misses, and it grants combat advantage to Cancilla until the end of his next turn.
- Cancilla regains 50 hit points.
- Cancilla gains a +6 power bonus to his Initiative rolls . He cannot be surprised.
- Attack: Ranged 10 ; +14 vs. Will
Hit: The target is dominated .
Miss: The target is dazed until the end of Cancilla's next turn.
- Cancilla gains 50 hit points and a +2 bonus to all defenses until the end of his next turn.
- When bloodied, Cancilla can gain a +2 power bonus to all attack and damage rolls with the psychic keyword until the beginning of his next turn as a Free Action. If he does, he takes 3 damage that can't be prevented in any way. Saving throws made against effects created by attacks with this bonus take a -2 penalty.
- Cancilla gains a +1 racial bonus to attack rolls against bloodied foes.
- Attack: Ranged 10 ; +14 vs. Will
Hit: The target slides its speed and makes a basic attack or at-will attack against a target of Cancilla's choice with a +6 bonus to its attack rolls and damage rolls as a free action.
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| Size
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| actionpoints
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| bloodied
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| wisbonus
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| intbonus
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| immune/resist/vulnerable
| - Resist 10 fire, 10 psychic
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| chabonus
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| savingthrows
| - +2, +5 against charm, dazed, dominated, psychic and stunned
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| abstract
| - ==== Back to Main Page → Homebrew → Creatures → User Creatures. Back to Main Page → Homebrew → Creatures → User Creatures by Level → Level Creatures. [[Category:]] [[Category:]] [[Category:]]
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