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An Obstacle in Our Path (行く手を阻む者, One Who Gets in Our Way) is a Field Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 11 of the third disc from the Xenoblade Original Soundtrack. A partway-trimmed version of this song appears in Super Smash Bros. for Nintendo 3DS / Wii U (specifically the Wii U version). It has been trimmed partway through the song. It is unclear as to why the song was modified to be shorter than the original.

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  • An Obstacle in Our Path
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  • An Obstacle in Our Path (行く手を阻む者, One Who Gets in Our Way) is a Field Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 11 of the third disc from the Xenoblade Original Soundtrack. A partway-trimmed version of this song appears in Super Smash Bros. for Nintendo 3DS / Wii U (specifically the Wii U version). It has been trimmed partway through the song. It is unclear as to why the song was modified to be shorter than the original.
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dbkwik:xenoblade/p...iPageUsesTemplate
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  • An Obstacle in Our Path (行く手を阻む者, One Who Gets in Our Way) is a Field Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 11 of the third disc from the Xenoblade Original Soundtrack. This track is heard during the great majority of boss battles throughout the game, as well as in other scripted encounters or almost any battle where the party is trapped by a green barrier and must defeat the monster(s) within to make the barrier disappear. While this theme is associated with the cutscenes prior to most scripted battles, and even a few after, there is notably one instance where it plays during a cutscene not directly associated with a battle, namely the reawakening of the Mechonis following the destruction of Agniratha. A partway-trimmed version of this song appears in Super Smash Bros. for Nintendo 3DS / Wii U (specifically the Wii U version). It has been trimmed partway through the song. It is unclear as to why the song was modified to be shorter than the original.
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