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| - Inspired by the works of Edgar Allan Poe, The Legacy: Realm of Terroris a tale of gothic horror in which your character inherits the creepy Winthrop mansion. It seems as if your recently deceased ancestors, the Winthrops, have been pursuing dealing-with-the-devil type antics in the realm of terror and have unleashed some deadly denizens of the underworld to once again rule the mansion. [...] The interface is completely mouse driven and your explorations are viewed through a first-person, realtime, perspective. The Legacy: Realm of Terror combines standard role-playing fare with elements of adventure gaming to create this dark and foreboding trip into terror territory.
- Atmospheric horror adventure and roleplaying mixture, developed by Microprose in 1992. The Legacy combines a step by step moving to explore the house and a real time combat-system deposits with puzzles and adventure inspired by a Lovecraft story. The great graphics and the monotone, threatening music makes The Legacy a very interesting title.
- LOL3 is
ROTH in a fantasy setting .
- Then it came to me...the beginning of this game
is very similar to Legacy . Has anybody
else noticed the similarity? Of course the graphics
are better in ROTH but the whole idea of starting
out in a haunted house with mazes an dungeons
in the basement and locked doors in the house with
mystic symbols on them is exactly the same as
Legacy.
- A guilty secret. This Microprose RPG was one of the first games I ever bought – not played, but bought, with actual money, in an actual box and everything. I think it was a good year or so after the thing was actually out, but for some reason it caught my eye in the shop and stuck in my head, convincing me to save my pennies and head back a few weeks later to treat myself to it.
Very much a teenager, I was reading a lot of tawdry horror fiction at the time, and though I was yet to have any experience of Lovecraft or Poe, The Legacy‘s haunted gothic mansion setting was enough to grab me on its own.
- I think Dark Earth came kind of close in terms of having
combat and puzzles, but the story wasn't nearly as complex or
compelling.
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