Hi Guys, I'd just like to chime in on the discussion that you had about Apple buying Lala late last week on buzz. I think a great model to look at where the digital locker has succeeded is with Valve's Steam and how it manages pc video games. It's such a great service I think Apple really should take a page from their book. On Steam, I can have my entire gaming collection ready to download at anytime on any number of PCs. Content there is generally cheaper than buying in the store and a large part of the revenue can go directly back to the game designer bypassing the publisher. Many small studios have made successful content just by selling and marketing on Steam.
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