About: Dock (Tropico 5)   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Dock is an infrastructure building in Tropico 5. It exports and imports resources. Each Dock provides one Trade Ship. Because Docks are so vital to the economy, every island starts with one and can never have any less than that. Each dock will allow one trade ship. More docks means more trade ships and greater exports. It is extremely difficult to survive with only one Dock. The default trade ship frequency is every six months but this can be shorted to every 5 by increasing the Dock's budget.

AttributesValues
rdf:type
rdfs:label
  • Dock (Tropico 5)
rdfs:comment
  • A Dock is an infrastructure building in Tropico 5. It exports and imports resources. Each Dock provides one Trade Ship. Because Docks are so vital to the economy, every island starts with one and can never have any less than that. Each dock will allow one trade ship. More docks means more trade ships and greater exports. It is extremely difficult to survive with only one Dock. The default trade ship frequency is every six months but this can be shorted to every 5 by increasing the Dock's budget.
dcterms:subject
Row 4 info
  • Illiterate
Row 1 info
  • 3500.0
Row 4 title
  • Worker Education
Row 2 info
  • $20 to $40
Row 6 info
  • Poor to Well-off
Row 1 title
  • Cost
Row 5 info
  • 25(xsd:integer)
Row 2 title
  • Budget
Row 6 title
  • Wealth Provided
Row 5 title
  • Job Quality
Row 3 info
  • 4(xsd:integer)
Row 3 title
  • Max Workers
dbkwik:tropico/pro...iPageUsesTemplate
Box Title
  • Dock
Image size
  • 300(xsd:integer)
Image File
  • Docktp5.jpg
abstract
  • A Dock is an infrastructure building in Tropico 5. It exports and imports resources. Each Dock provides one Trade Ship. Because Docks are so vital to the economy, every island starts with one and can never have any less than that. Each dock will allow one trade ship. More docks means more trade ships and greater exports. It is extremely difficult to survive with only one Dock. The default trade ship frequency is every six months but this can be shorted to every 5 by increasing the Dock's budget. Docks will also benefit greatly from the Drydock building. The Drydock's immediate effect is to completely un-fog the island, allowing any undiscovered areas to be instantly uncovered. The Drydock upgrades, though some of the most expensive in the game, have a huge impact on Docks and trade exports. The first upgrade doubles the amount of ships relative to the number of docks on the island, instantly doubling export capacity. The second upgrade reduces the ship turnaround time to 3 months instead of the default 6 - halving the time and doubling the export capacity. Both upgrades effectively quadruple the capacity for trade on the island. Interestingly, while combat forces always seem to land near the islands initial dock to start an assault, they don't attack the docks themselves. This is actually quite helpful as the assault won't disrupt trade. It also means that placing a Tactician manager in a dock to raise its attack survivability is utterly useless.
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