DemonWare is a maker of network middleware for the gaming industry. Their products are used in titles for the console and pc market. Their clients include many of the biggest games publishers including THQ, Sega, Vivendi Universal, Ubisoft, Activision, Namco, Treyarch and Empire Interactive. Upcoming games featuring DemonWare's middleware include Starship Troopers, Call of Duty 2: Big Red One, Stacked and Payout Poker & Casino.
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| - DemonWare (deleted 25 Jun 2008 at 00:16)
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| - DemonWare is a maker of network middleware for the gaming industry. Their products are used in titles for the console and pc market. Their clients include many of the biggest games publishers including THQ, Sega, Vivendi Universal, Ubisoft, Activision, Namco, Treyarch and Empire Interactive. Upcoming games featuring DemonWare's middleware include Starship Troopers, Call of Duty 2: Big Red One, Stacked and Payout Poker & Casino.
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Products
| - DemonWare State Engine & Matchmaking+
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company slogan
| - "Networking & Lobby Services for Publishers and Developers"
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Foundation
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Company Name
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Key people
| - Dylan Collins co-founder and CEO, Sean Blanchfield co-founder and CTO
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Homepage
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Industry
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company type
| - Video game network middleware developer
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company logo
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Location
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abstract
| - DemonWare is a maker of network middleware for the gaming industry. Their products are used in titles for the console and pc market. Their clients include many of the biggest games publishers including THQ, Sega, Vivendi Universal, Ubisoft, Activision, Namco, Treyarch and Empire Interactive. Upcoming games featuring DemonWare's middleware include Starship Troopers, Call of Duty 2: Big Red One, Stacked and Payout Poker & Casino. DemonWare's products enable games publishers to outsource their networking requirements, allowing them to concentrate on playability. Outsourcing is becoming popular in the industry and was pioneered by companies like Havok whose physics engine has become popular in the games and special effects industries. The two main products developed by DemonWare are the DemonWare State Engine and Matchmaking+. The State Engine is a high-performance state synchronization C++ programming framework that eliminates the need to re-invent netcode for your multiplayer games. Matchmaking+ provides services for multiplayer games such as matchmaking, user profiling and gaming statistics.
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