About: Welcome to the Arena! (Dark Hour)   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Welcome to the Arena! (Dark Hour) Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]

AttributesValues
rdf:type
rdfs:label
  • Welcome to the Arena! (Dark Hour)
rdfs:comment
  • File:Quake1.gif <default>Welcome to the Arena! (Dark Hour)</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]
dcterms:subject
dbkwik:quake/prope...iPageUsesTemplate
Game
Name
  • Welcome to the Arena!
level theme
Enemies
  • 14(xsd:integer)
Episode
Soundtrack
Designer
abstract
  • File:Quake1.gif <default>Welcome to the Arena! (Dark Hour)</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Welcome to the Arena! or Arena is a Single Player and Multiplayer level in Dark Hour. This level consists of a single room segmented by ramps and platforms. A large number of attack the player at the start. This level is also a standalone mission, meaning that no exists. There are no differences between the Single Player and Deathmatch versions of this map. This level has near identical geometry to Welcome to the Arena! (Aftershock), though a dividing wall is in front of the hole in the long tunnel at the top of the map closest to the ramp leading to the central platform. Weapon and Ammo placement are nearly identical. Spawn locations are also nearly identical, though this version has an extra spawn location on the bottom floor. Unlike the Aftershock for Quake version of this level, this level has Enemies and is intended for Single Player use as well as Deathmatch. This version does not have the glitch on the bottom floor of the map found in the Aftershock for Quake version.
is wikipage disambiguates of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software