About: Hyoroi   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Hyoroi is an enemy from Super Bomberman 5. It appears in Zone 5. It always moves forward, and always turns to the right after colliding with a wall or other obstacle. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end; it will also pursue the player if he or she shares it's X or Y axis and there are no obstacles in between them. Occasionally, Hyoroi will stop to shoot a stream of fire in whatever direction it happens to be moving. This attack has a range of 4. Hyoroi takes 2 hits to destroy.

AttributesValues
rdfs:label
  • Hyoroi
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Hyoroi is an enemy from Super Bomberman 5. It appears in Zone 5. It always moves forward, and always turns to the right after colliding with a wall or other obstacle. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end; it will also pursue the player if he or she shares it's X or Y axis and there are no obstacles in between them. Occasionally, Hyoroi will stop to shoot a stream of fire in whatever direction it happens to be moving. This attack has a range of 4. Hyoroi takes 2 hits to destroy.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman 5
Name
  • Hyoroi
Score
  • 600(xsd:integer)
JPName
  • ヒョローイ
HP
  • 2(xsd:integer)
Stage
  • 5(xsd:integer)
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Hyoroi is an enemy from Super Bomberman 5. It appears in Zone 5. It always moves forward, and always turns to the right after colliding with a wall or other obstacle. It will only turn left when the path to the right is blocked, and will never reverse direction unless it goes into a dead end; it will also pursue the player if he or she shares it's X or Y axis and there are no obstacles in between them. Occasionally, Hyoroi will stop to shoot a stream of fire in whatever direction it happens to be moving. This attack has a range of 4. Hyoroi takes 2 hits to destroy.
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