About: 3 Good Things / Tens Cranky Moments   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

3 and 4 try to solve a problem with 3s, but 4's launcher is broken. So 3 goes out on her own. The Shape Japer is her target. Then, 5 goes out to beat 1 and 0 who are making things into tens. STORY FOR 3 GOOD THINGS: 5 and 6 are doing tricky jumps to show off their routine to 3. 3 is off to look for 4. 4 is found in the Cozy Room with 1. While 4 shows 1 how to balance the Boing Ball on his head for 1, 3 surprises 4, making him drop the Boing Ball. He becomes furious of what 3 did. Then, 2 called for trouble. Agent 25 says the problem is that one wheel of a toy car has disappeared. 4 and 3 are going out. When 3 goes first to get launched, the launcher broke. 3 is alone on a mission. 5 found a house number 3 to land on. 3 discovered that there is no 4 with her. So she found the car with just

AttributesValues
rdfs:label
  • 3 Good Things / Tens Cranky Moments
rdfs:comment
  • 3 and 4 try to solve a problem with 3s, but 4's launcher is broken. So 3 goes out on her own. The Shape Japer is her target. Then, 5 goes out to beat 1 and 0 who are making things into tens. STORY FOR 3 GOOD THINGS: 5 and 6 are doing tricky jumps to show off their routine to 3. 3 is off to look for 4. 4 is found in the Cozy Room with 1. While 4 shows 1 how to balance the Boing Ball on his head for 1, 3 surprises 4, making him drop the Boing Ball. He becomes furious of what 3 did. Then, 2 called for trouble. Agent 25 says the problem is that one wheel of a toy car has disappeared. 4 and 3 are going out. When 3 goes first to get launched, the launcher broke. 3 is alone on a mission. 5 found a house number 3 to land on. 3 discovered that there is no 4 with her. So she found the car with just
dcterms:subject
abstract
  • 3 and 4 try to solve a problem with 3s, but 4's launcher is broken. So 3 goes out on her own. The Shape Japer is her target. Then, 5 goes out to beat 1 and 0 who are making things into tens. STORY FOR 3 GOOD THINGS: 5 and 6 are doing tricky jumps to show off their routine to 3. 3 is off to look for 4. 4 is found in the Cozy Room with 1. While 4 shows 1 how to balance the Boing Ball on his head for 1, 3 surprises 4, making him drop the Boing Ball. He becomes furious of what 3 did. Then, 2 called for trouble. Agent 25 says the problem is that one wheel of a toy car has disappeared. 4 and 3 are going out. When 3 goes first to get launched, the launcher broke. 3 is alone on a mission. 5 found a house number 3 to land on. 3 discovered that there is no 4 with her. So she found the car with just 3 wheels. 5 found out why the launcher isn't working because the problem is about 3 things and 3 is out by herself. Problems at the cafe! While the waitress was folding her napking, one table leg disappeared. One chair leg is gone too! Agents know why because 4 from 1 make 3. The Shape Japer is turning 4's into 3's! When 4 returned tothe Control Room, the launcher is still broken. 3 has to find things that come in 3's. It's a three-legged race. 3 found triangular sandwiches. 6 started the Brain Gain machine to turn the 3 straws into a triangle. 3 needs a BIGGER triangle. A human triangle! Then, 3 folds the square picnic rug into a triangle and folds the Shape Japer into a triangle. 3 returned and saw a replay of what happened. At the end, 3 wondered which squares turn into triangles? NOTES FOR 3 GOOD THINGS: -This is the only episode where the launcher broke. -This is the first time 3 is going out alone. -2's lines were "Agent." and "Ooh." STORY FOR TENS CRANKY MOMENTS: When 3 is playing hide-and-seek with 0, 1, and 4, 1 and 0 have gone away and 4 kept still and thought he was playing statues. 3 wondered where 1 and 0 went. At 4's turn, 3 is the only one to hide. 4 found 3, but they still haven't found 1 and 0. At 3's turn, she counted, but she didn't say nine. Yet no one found 0 and 1. 5 and 6 called for trouble. Agent 25 says the problem is that 1 mom is turned into lots of grumpy moms. 5 goes out. 4 found a house number 53 for 5 to land on. 5 counted the moms. That's 10 moms! More problems! 1 mop is turned into 10 mops. 1 apple into 10 apples! 1 skittle pin into 10 skittle pins! 5 heard something. "Can't find me!" It's Numberjack 1! 5 heard another voice! "Can't find me!" It's 0! 1 and 0 are causing problems about 10 things! They have headed to the park. 1 and 0 get together to make the number 10, and 10 footballs appear! 5 wonders what would happen if 1 and 0 make 10 things. "A monster with 1 head would turn into a monster with 10 heads. 10 Dancing Cows are in place of 1. Or 1 sun would turn into 10. Then it would get really hot and everything would die. 10 things again! 1 and 0 get together and make 10 purses! 3 started the Brain Gain machine. Brain Power kept 1 and 0 away. 10 things turn back into 1. When 1 and 0 stand together with 10 green bottles, 1 and 0 went away and 10 green bottles turn into 1. The football field! 1 and 0 meet 10 players by standing together. When they stand far apart, 10 turns into 1. Brain Power kept 1 and 0 together. 5 returned with 1 and 0 and watched a replay of what happened. At the end, 1 and 0 get together to make 10. Then 3 wondered, if the viewers can find 10 things. NOTES FOR TENS CRANKY MOMENTS: -No one counted to 10 when 5 is returning with 1 and 0. Instead 3, 4 and 6 counted, "Zero, one, two, three, four, five!" -1 and 0 do not talk at the beginning and the end. -This is the only episode where two Numberjacks ause problems. QUOTES FOR 3 GOOD THINGS: THREE: Where is 4? SIX: We have a problem with the launcher. QUOTES FOR TENS CRANKY MOMENTS: SIX: 1 and 0 get together an dthere's the number 10. ONE: Can't find me. THREE: I'm coming, ready or not. I said I'm coming! SIX: And what you did was very naughty, 1 and 0. THREE: Keep 1 and 0 together! AGENT 25: Keep them together.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software