To easily re-stat ships with your characters at the controls, subtract the Crew modifiers from all relevant entries, and add in your own relevant figures.
* Untrained: BAB -5, Check Mod +0, CL -1
* Normal: BAB +0, Check Mod +5, CL +0
* Skilled: BAB +2, Check Mod +6, CL +1
* Expert: BAB +5, Check Mod +8, Cl +2
* Ace: BAB +10, Check Mod +12, CL +4
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| - To easily re-stat ships with your characters at the controls, subtract the Crew modifiers from all relevant entries, and add in your own relevant figures.
* Untrained: BAB -5, Check Mod +0, CL -1
* Normal: BAB +0, Check Mod +5, CL +0
* Skilled: BAB +2, Check Mod +6, CL +1
* Expert: BAB +5, Check Mod +8, Cl +2
* Ace: BAB +10, Check Mod +12, CL +4
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abstract
| - To easily re-stat ships with your characters at the controls, subtract the Crew modifiers from all relevant entries, and add in your own relevant figures.
* Untrained: BAB -5, Check Mod +0, CL -1
* Normal: BAB +0, Check Mod +5, CL +0
* Skilled: BAB +2, Check Mod +6, CL +1
* Expert: BAB +5, Check Mod +8, Cl +2
* Ace: BAB +10, Check Mod +12, CL +4 All Skills need to be replaced with the skill mod of the character handling the relevant skill. Initiative needs to be replaced with the Initiative or Pilot modifier of the Pilot, whichever is higher. Attack bonii need to have your BAB placed at the helm.
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