About: Oil lamp   Sponge Permalink

An Entity of Type : dbkwik:resource/cGcZeZJW7y_6yGNCXebiUw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Oil lamp
  • Oil Lamp
  • Oil lamp
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • This item is known as the Oil Lamp in the KQ2 inventory, it is also known as the brass lamp, or Brass Lamp in various sources.
  • Empty oil lamps can be made using the Crafting skill at level 12 by glassblowing molten glass, or bought from Dorgesh-Kaan or from other players. An empty oil lamp must then be filled with lamp oil to obtain an oil lamp (oil). To light it, players require level 12 in Firemaking. An oil lamp can be combined with an oil lantern frame (forged from iron) to make an oil lantern for 50 Crafting experience. Combining the lantern frame with the lamp does not require a furnace or anvil.
  • It has a successor in the Middle Age, Bulls-Eye Lantern.
  • Empty oil lamps can be made using the Crafting skill at level 12 by glassblowing molten glass, or bought from Dorgesh-Kaan or from other players. To light it, players require level 12 in Firemaking. Note that the oil lamp must be filled with lamp oil to be lit. An oil lamp can be combined with an oil lantern frame (forged from iron) to make an oil lantern for 50 Crafting experience. Combining the lantern frame with the lamp does not require a furnace or anvil, but does require 26 Crafting.
  • The oil lamp is a settlement object in the Fallout 4 add-on Wasteland Workshop.
  • The Oil Lamp is an item available to the player on Alone in the Dark (1992) and Alone in the Dark 3.
  • Oil lamp eli öljylamppu. Sen sytyttäminen vaatii Firemakingin 12. Tavara on vain membereille!
  • An oil lamp, cost 10, is a light source. Applying one will provide light to darkened areas for 1000 to 1499 turns. They can be refilled with scrolls of charging or potions of oil (using the #dip command). If you dip a lit oil lamp into a potion of oil, you are likely to cause a fireball. When you release a djinni from a magic lamp, the lamp becomes an oil lamp. It's a good idea to name oil lamp by class, when you're sure it's regular oil lamp; this way you can distinguish it from magic lamps met on your way. If an oil lamp is cursed, it might not light when applied.
sameAs
dcterms:subject
itemid
  • 2932(xsd:integer)
marketable
  • yes
itemclass
  • Household Items
lightcolor
  • 204(xsd:integer)
implemented
  • 7(xsd:double)
material#
  • 1(xsd:integer)
  • 2(xsd:integer)
store
  • 10(xsd:integer)
low
  • 11(xsd:integer)
Examine
  • Not the genie sort.
  • Lit:Not the genie sort.
  • Empty: An oil lamp with no oil in it. Unlit: Not the genie sort.
Tradeable
  • Yes
  • No
  • yes
buyfrom
  • --
npcvalue
  • 0(xsd:integer)
actualname
  • oil lamp
Equipable
  • No
npcprice
  • 0(xsd:integer)
sellto
  • --
exchange
  • gemw
lightradius
  • 0(xsd:integer)
destroy
  • Drop
disassembly
  • No
furni
  • Oil lamp
Quest
  • No
Rarity
  • N
workspace
kept
  • always
primarytype
  • Decorations
recyclable
  • yes
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string
  • F-1529
Games
  • FO4WW
Article
  • an
Stackable
  • No
Product
  • Oil lamp
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