When you initiate this maneuver, roll 1d20, and record the result. Once during the rest of the encounter, you may choose to, after rolling a d20, replace the result with the result from this ability, as if you had rolled it instead. However, if you roll a 20, and later substitute it, it does not count as a natural 20, and thus does not automatically hit if substituted on an attack roll, nor does it trigger results dependent on a natural 20, such as the vorpal weapon ability. You may not recover this maneuver until you discharge the stored result. This maneuver is a supernatural ability.
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| rdfs:label
| - Warrior's Fate (3.5e Coin's Edge Maneuver)
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| rdfs:comment
| - When you initiate this maneuver, roll 1d20, and record the result. Once during the rest of the encounter, you may choose to, after rolling a d20, replace the result with the result from this ability, as if you had rolled it instead. However, if you roll a 20, and later substitute it, it does not count as a natural 20, and thus does not automatically hit if substituted on an attack roll, nor does it trigger results dependent on a natural 20, such as the vorpal weapon ability. You may not recover this maneuver until you discharge the stored result. This maneuver is a supernatural ability.
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| Summary
| - Roll 1d20, save the result to use later.
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| abstract
| - When you initiate this maneuver, roll 1d20, and record the result. Once during the rest of the encounter, you may choose to, after rolling a d20, replace the result with the result from this ability, as if you had rolled it instead. However, if you roll a 20, and later substitute it, it does not count as a natural 20, and thus does not automatically hit if substituted on an attack roll, nor does it trigger results dependent on a natural 20, such as the vorpal weapon ability. You may not recover this maneuver until you discharge the stored result. This maneuver is a supernatural ability. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers → Coin's Edge
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