About: Prisoner of Zenda Exit   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Sub-Trope of No Escape but Down. It's a classic scene: after a prolonged battle the hero finally has the stylish villain cornered atop a high tower. The hero's reinforcements are finally arriving and the villain know that even if he defeats the hero, his schemes are thwarted. Rather than surrender, the villain salutes the hero, says "You win this round, but We Will Meet Again" and then leaps out of a window into a convenient lake or moat and swims away, as the hero considers going after him but decides against it. Examples of Prisoner of Zenda Exit include:

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  • Prisoner of Zenda Exit
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  • A Sub-Trope of No Escape but Down. It's a classic scene: after a prolonged battle the hero finally has the stylish villain cornered atop a high tower. The hero's reinforcements are finally arriving and the villain know that even if he defeats the hero, his schemes are thwarted. Rather than surrender, the villain salutes the hero, says "You win this round, but We Will Meet Again" and then leaps out of a window into a convenient lake or moat and swims away, as the hero considers going after him but decides against it. Examples of Prisoner of Zenda Exit include:
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abstract
  • A Sub-Trope of No Escape but Down. It's a classic scene: after a prolonged battle the hero finally has the stylish villain cornered atop a high tower. The hero's reinforcements are finally arriving and the villain know that even if he defeats the hero, his schemes are thwarted. Rather than surrender, the villain salutes the hero, says "You win this round, but We Will Meet Again" and then leaps out of a window into a convenient lake or moat and swims away, as the hero considers going after him but decides against it. To qualify as a Prisoner of Zenda Exit, a Worthy Opponent (usually a stylish villain or rougish hero) should be facing certain capture or death but instead escape by leaping from a high place into water, thus living to fight another day. This is Rupert of Hentzau's exit in The Prisoner of Zenda, and has been repeated countless times in homages. When a villain goes out with guns blazing rather than be apprehended, it's Better to Die Than Be Killed. Examples of Prisoner of Zenda Exit include:
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