While wearing these gloves, each auto-attack or Basic ability has a 5% chance to deal an extra hit for 25% more damage, binding the target and lowering its Magic, Ranged, and Defence. Players can choose between four different colours of Swift gloves: black, white, yellow, and red. Additionally, the gloves have an animation that resembles green spots dripping off. Swift gloves degrade after four hours of combat and must be reobtained from the Dominion Tower afterward.
Attributes | Values |
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rdf:type
| |
rdfs:label
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rdfs:comment
| - While wearing these gloves, each auto-attack or Basic ability has a 5% chance to deal an extra hit for 25% more damage, binding the target and lowering its Magic, Ranged, and Defence. Players can choose between four different colours of Swift gloves: black, white, yellow, and red. Additionally, the gloves have an animation that resembles green spots dripping off. Swift gloves degrade after four hours of combat and must be reobtained from the Dominion Tower afterward.
- While wearing these gloves, each auto-attack or basic ability has a 5% chance of firing an additional attack which:
* Does 25% of the triggering attack's damage
* Carries the same passive effects of the triggering attack (e.g. the healing effect of Sacrifice)
* Binds the target
* Lowers the target's Magic, Ranged, and Defence by 7 levels (does not stack) They also reduce incoming ranged damage by 1–5%, with a 5% chance of reducing by 25%–50% instead
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Strength
| - 0(xsd:integer)
- 78(xsd:integer)
|
Hunter
| |
Attack
| |
dcterms:subject
| |
Cooking
| |
Agility
| |
store
| |
low
| |
Examine
| |
Tradeable
| |
mainDamage
| |
seller
| |
Equipable
| |
degrades
| |
Combat
| |
destroy
| - You'd have to get another from the Dominion Tower face.
|
offAccuracy
| |
Quest
| |
offDamage
| |
Summoning
| |
mainAccuracy
| |
dbkwik:darkscape/p...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
Prayer
| - 0(xsd:integer)
- 42(xsd:integer)
|
Mining
| |
Fishing
| |
Stackable
| |
Defence
| |
Slot
| |
Magic
| - 0(xsd:integer)
- 80(xsd:integer)
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Name
| |
Value
| |
Align
| |
Caption
| - A player wearing swift gloves
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Herblore
| |
Currency
| |
Members
| |
Weight
| |
Constitution
| |
Update
| |
Total
| |
Construction
| |
Armour
| |
Class
| |
Life
| |
high
| |
Release
| |
Ranged
| - 0(xsd:integer)
- 80(xsd:integer)
|
Death
| - Is converted to 50,000 coins when under gravestone.
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Requirements
| |
Crafting
| |
Task
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Woodcutting
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Dungeoneering
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Farming
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Fletching
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Runecrafting
| |
Slayer
| |
Smithing
| |
Thieving
| |
Firemaking
| |
abstract
| - While wearing these gloves, each auto-attack or basic ability has a 5% chance of firing an additional attack which:
* Does 25% of the triggering attack's damage
* Carries the same passive effects of the triggering attack (e.g. the healing effect of Sacrifice)
* Binds the target
* Lowers the target's Magic, Ranged, and Defence by 7 levels (does not stack) They also reduce incoming ranged damage by 1–5%, with a 5% chance of reducing by 25%–50% instead Swift gloves degrade to dust after 15,000 charges of combat; however, they only lose charges with each damaging hit taken (including typeless damage); hits you deal (abilities or otherwise) and blocked hits (shield hitsplats) do not drain charges. This makes them last longer than would normally be expected of an item with 15,000 charges.
- While wearing these gloves, each auto-attack or Basic ability has a 5% chance to deal an extra hit for 25% more damage, binding the target and lowering its Magic, Ranged, and Defence. Players can choose between four different colours of Swift gloves: black, white, yellow, and red. Additionally, the gloves have an animation that resembles green spots dripping off. Swift gloves degrade after four hours of combat and must be reobtained from the Dominion Tower afterward.
|
is Gloves
of | |