The player stops strafing right at the specified time. StrafeRightStop(startTime); Arguments (Number stopTime) stopTime : Stop strafing right at this time Returns nil Example StrafeRightStop(GetTime()*1000 + 2000); Result Description The player stops strafing right at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so StrafeRightStop(GetTime()*1000 + 2000); would cause you to stop strafing right in two seconds' time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
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