This enemy fires a homing Two Arrow attack that causes great damage upon hitting a character. This enemy is the most annoying of the three brothers, due to its homing ability on its attack and rather painful damage. As with its brothers, a Physical type weapon is needed to break through its elemental defenses. Due to the similarity of the three enemies, it will be hard to tell which one attacks with which attack. However, this enemy is best taken out with range, since the attack homes in on characters. One thing to note is that the attack, which lasts for 4s, does not deal damage until after 3.4s of its firing. Players can use this to their advantage, but players will only have half a second to react before the attack strikes a character. Beware of multiple attacks by the same enemy, as th
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rdfs:label
| - Grey Big Box Stickman (Two Arrow)
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rdfs:comment
| - This enemy fires a homing Two Arrow attack that causes great damage upon hitting a character. This enemy is the most annoying of the three brothers, due to its homing ability on its attack and rather painful damage. As with its brothers, a Physical type weapon is needed to break through its elemental defenses. Due to the similarity of the three enemies, it will be hard to tell which one attacks with which attack. However, this enemy is best taken out with range, since the attack homes in on characters. One thing to note is that the attack, which lasts for 4s, does not deal damage until after 3.4s of its firing. Players can use this to their advantage, but players will only have half a second to react before the attack strikes a character. Beware of multiple attacks by the same enemy, as th
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Head
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Attack
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dcterms:subject
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Drops
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head colour
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Agi
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peak exp
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body colour
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peak lvl
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ExpAGI
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LV
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dbkwik:danball/pro...iPageUsesTemplate
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Gold
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Range
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Movement
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Name
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N
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Strong
| - Fire
- Ice
- Poison
- Thunder
- Freeze
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Exp
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Link
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at
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Species
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Icon
| - Grey Big Box Stickman .png
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to
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from
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IMG
| - Grey Big Box Stickman .png
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LP
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Location
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abstract
| - This enemy fires a homing Two Arrow attack that causes great damage upon hitting a character. This enemy is the most annoying of the three brothers, due to its homing ability on its attack and rather painful damage. As with its brothers, a Physical type weapon is needed to break through its elemental defenses. Due to the similarity of the three enemies, it will be hard to tell which one attacks with which attack. However, this enemy is best taken out with range, since the attack homes in on characters. One thing to note is that the attack, which lasts for 4s, does not deal damage until after 3.4s of its firing. Players can use this to their advantage, but players will only have half a second to react before the attack strikes a character. Beware of multiple attacks by the same enemy, as the multiple two arrows fired off at different times will cause quite the rough guessing game where failure to determine which attack will activate when will most likely result in taking a hit, which in turn can take off a huge chunk of life. A way to deal with the attacks so they don't hit characters as much is to use the Bait strategy. Place a character over the enemy (preferably high up) and as the Two Arrows come towards him, move him away. The attack should activate and disappear before it can reach the new position of the character. This will keep the Two Arrows away from the rest of the party but the strategy can be thwarted by the other stickmen.
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