The Neutron Gun is a type of gun of starfighters. It was invented in 2618 by Eduardo Rosado of Goddard II. Neutron guns do the most heavy damage, but only at close range, and because of their power they heat up rapidly and eat up blaster power at a fast rate. A piloting mistake is to use a neutron gun from a distance (when it's less effective) and then be ill-prepared for the close-quarter combat. Kilrathi fighter that sport the Neutron Gun are the Jalthi.
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| - The Neutron Gun is a type of gun of starfighters. It was invented in 2618 by Eduardo Rosado of Goddard II. Neutron guns do the most heavy damage, but only at close range, and because of their power they heat up rapidly and eat up blaster power at a fast rate. A piloting mistake is to use a neutron gun from a distance (when it's less effective) and then be ill-prepared for the close-quarter combat. Kilrathi fighter that sport the Neutron Gun are the Jalthi.
- The Neutron gun is a Vaul automated defense structure. Neutron guns are modeled after Xel'Naga Turrets to attack targets with rapid fire pulses of highly energized particles. With focused fire, Neutron guns can take down light fighters to heavy capital ships in seconds (Stargate - Atlantis: Dorandan firing unit). Enemy ground forces equally fall prey to a constant barrage of fire from the guns. If sufficiently powered, a few well placed guns can defend a base for several millennia without maintenance under siege (Halo - Cryptum: Human-Forerunner War) Special abilities:
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| - The Neutron Gun is a type of gun of starfighters. It was invented in 2618 by Eduardo Rosado of Goddard II. Neutron guns do the most heavy damage, but only at close range, and because of their power they heat up rapidly and eat up blaster power at a fast rate. A piloting mistake is to use a neutron gun from a distance (when it's less effective) and then be ill-prepared for the close-quarter combat. Kilrathi fighter that sport the Neutron Gun are the Jalthi.
- The Neutron gun is a Vaul automated defense structure. Neutron guns are modeled after Xel'Naga Turrets to attack targets with rapid fire pulses of highly energized particles. With focused fire, Neutron guns can take down light fighters to heavy capital ships in seconds (Stargate - Atlantis: Dorandan firing unit). Enemy ground forces equally fall prey to a constant barrage of fire from the guns. If sufficiently powered, a few well placed guns can defend a base for several millennia without maintenance under siege (Halo - Cryptum: Human-Forerunner War) Interface technology is also used by Neutron guns. By combining with a ground unit, the structure switches to Manual control increasing its offensive options (Transformers - War for Cybertron: Turrets). One of these benefits is an increase in firing range comparable to a Yamato cannon. Depending on the programming of the Interfaced unit, Neutron guns can hit critical sections of enemy targets. Special abilities:
* Detector - reveals cloaked and burrowed units
* Manual (Interface) - structure combines with a friendly ground unit gaining +30% increased range and firing rate. Neutron gun also gains bonus damage of the unit interfaced
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