About: Shock Rocket   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Shock Rocket is the fourth powerup found in Rayman 3: Hoodlum Havoc. The Shock Rocket powerup is found in an orange can, and likewise, turns Rayman's clothes orange, turns his hair, hood, and hand blue, and replaces his right hand with a Rocket. The Shock Rocket powerup is usually used to solve switch puzzles, or defeat enemies from afar. When you use the Shock Rocket, your view turns to the Rocket's perspective, and you can guide it through obstacles, and hit switches or targets. The Shock Rocket is the second shortest powerup in the game, and is found in The Clearleaf Forest .

AttributesValues
rdf:type
rdfs:label
  • Shock Rocket
rdfs:comment
  • The Shock Rocket is the fourth powerup found in Rayman 3: Hoodlum Havoc. The Shock Rocket powerup is found in an orange can, and likewise, turns Rayman's clothes orange, turns his hair, hood, and hand blue, and replaces his right hand with a Rocket. The Shock Rocket powerup is usually used to solve switch puzzles, or defeat enemies from afar. When you use the Shock Rocket, your view turns to the Rocket's perspective, and you can guide it through obstacles, and hit switches or targets. The Shock Rocket is the second shortest powerup in the game, and is found in The Clearleaf Forest .
  • The Shock Rocket was a rocket-propelled explosive electrical charge designed by Gadgetron to quickly clear out packs of enemies using a powerful electrical flare. It could also deal significant damage to single-armored targets. The Shock Rocket upgraded to the Electro Rocket which basically electrocuted secondary targets. In Size Matters when Ratchet fired the rocket, it went slightly upwards. Ratchet obtained this weapon in Dayni Moon.
dcterms:subject
v2 ammo sm
  • 20(xsd:integer)
ammo pickup sm
  • 4(xsd:integer)
max ammo sm
  • 24(xsd:integer)
titan ammo sm
  • 18(xsd:integer)
upgrade ammo sm
  • 22(xsd:integer)
titan v2 ammo sm
  • 20(xsd:integer)
titan v3 ammo sm
  • 22(xsd:integer)
v3 ammo sm
  • 22(xsd:integer)
ammo price sm
  • 1000(xsd:integer)
dbkwik:ratchetandc...iPageUsesTemplate
Range
  • Long
Type
  • ?
price sm
  • 55000(xsd:integer)
mods sm
  • Lock-on mod
  • After shock mod
upgrade sm
  • Electro Rocket
ammo sm
  • 20(xsd:integer)
available sm
price sac
  • 55000(xsd:integer)
mods sac
  • Static charge mod
  • Taser mod
titan v3 ammo sac
  • 35(xsd:integer)
upgrade ammo sac
  • 35(xsd:integer)
available sac
titan ammo sac
  • 35(xsd:integer)
ammo price sac
  • 250(xsd:integer)
v3 ammo sac
  • 30(xsd:integer)
ammo pickup sac
  • 4(xsd:integer)
titan v2 ammo sac
  • 35(xsd:integer)
ammo sac
  • 16(xsd:integer)
v2 ammo sac
  • 24(xsd:integer)
max ammo sac
  • 35(xsd:integer)
upgrade sac
  • Shock Barrage
user sac
Rate of Fire
  • Slow
Manufacturer
abstract
  • The Shock Rocket is the fourth powerup found in Rayman 3: Hoodlum Havoc. The Shock Rocket powerup is found in an orange can, and likewise, turns Rayman's clothes orange, turns his hair, hood, and hand blue, and replaces his right hand with a Rocket. The Shock Rocket powerup is usually used to solve switch puzzles, or defeat enemies from afar. When you use the Shock Rocket, your view turns to the Rocket's perspective, and you can guide it through obstacles, and hit switches or targets. The Shock Rocket is the second shortest powerup in the game, and is found in The Clearleaf Forest .
  • The Shock Rocket was a rocket-propelled explosive electrical charge designed by Gadgetron to quickly clear out packs of enemies using a powerful electrical flare. It could also deal significant damage to single-armored targets. The Shock Rocket upgraded to the Electro Rocket which basically electrocuted secondary targets. In Size Matters when Ratchet fired the rocket, it went slightly upwards. Ratchet obtained this weapon in Dayni Moon.
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