The November 2005 issue of GamePro magazine featured an article on "the top 12 firearms in the game," asserting that "Resident Evil 4 is packed with awesome weapons, but only certain tools can get the job done." Game Informer devoted several paragraphs (as well as an image) of its review of the game to the weapons, noting, for example, "Perhaps one of the most obvious aspects of the game that you’ll notice is its strong focus on action, and this is probably most evident in the game’s weapons. In previous Resident Evil titles, weapons were necessary to stay alive, but came at a cost. Ammunition was usually sparse and needed to be rationed. This time around, however, you’ll notice that ammunition is incredibly plentiful." Finally, Game Over Online Magazine applauds the game's "welcome additi
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| - The November 2005 issue of GamePro magazine featured an article on "the top 12 firearms in the game," asserting that "Resident Evil 4 is packed with awesome weapons, but only certain tools can get the job done." Game Informer devoted several paragraphs (as well as an image) of its review of the game to the weapons, noting, for example, "Perhaps one of the most obvious aspects of the game that you’ll notice is its strong focus on action, and this is probably most evident in the game’s weapons. In previous Resident Evil titles, weapons were necessary to stay alive, but came at a cost. Ammunition was usually sparse and needed to be rationed. This time around, however, you’ll notice that ammunition is incredibly plentiful." Finally, Game Over Online Magazine applauds the game's "welcome additi
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| - The November 2005 issue of GamePro magazine featured an article on "the top 12 firearms in the game," asserting that "Resident Evil 4 is packed with awesome weapons, but only certain tools can get the job done." Game Informer devoted several paragraphs (as well as an image) of its review of the game to the weapons, noting, for example, "Perhaps one of the most obvious aspects of the game that you’ll notice is its strong focus on action, and this is probably most evident in the game’s weapons. In previous Resident Evil titles, weapons were necessary to stay alive, but came at a cost. Ammunition was usually sparse and needed to be rationed. This time around, however, you’ll notice that ammunition is incredibly plentiful." Finally, Game Over Online Magazine applauds the game's "welcome additions of a scoped rifle, the mine launcher from Resident Evil 3, a submachinegun, and a one-shot rocket launcher." Even the packaging for the chainsaw controller has received high praise. One criticism, however, comes from Cerise Magazine. In an article titled "Shotgun vs. Skirt: Gender in Resident Evil 4," Diego Luna decries Resident Evil 4 for not presenting the female lead of Resident Evil 4 as a "gun-wielding" agent compared to the male lead or female characters in other games in the series.
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